11 #include <vlutil/vlString.h>
12 #include <vlutil/vlMachineTypes.h>
38 virtual const DtUUID& area()
const;
42 virtual void setArea(
const DtUUID&);
44 void setWarnedOnce(
bool);
45 bool warnedOnce()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
DtSimSubordinateSearch & operator=(const DtSimSubordinateSearch &orig)
assignment operator; not implemented
bool warnedOnce() const
Definition: entInAreaSearch.h:83
DtUUID myArea
Member variables.
Definition: entInAreaSearch.h:72
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
Contains the DtUUID class declaration.
bool myWarnedOnce
Definition: entInAreaSearch.h:74
class DtSimSubordinateSearch:
Definition: simSubordinateSearch.h:24
DtTacticalGraphicSimObjectFacade myTacticalGraphicSimObjectFacade
Definition: entInAreaSearch.h:75
#define DT_DLL_vrfplanmgr
This file is used to determine how to build.
Definition: vrfplanmgrDefines.h:28
Instances of DtEntInAreaSearch are used to search the echelon entity structure for ANY entities insid...
Definition: entInAreaSearch.h:24
virtual bool searchSubordinates(DtSimObjectReference entity, bool excludeDestroyed)
SearchSubordinates will call searchSubtree on all the immediate children of a given pseudo aggregate...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
void setWarnedOnce(bool)
Definition: entInAreaSearch.h:78
virtual bool initializeSearch(DtSimObjectReference entity)
Override initializeSearch if you need to do some initialization at the start of the search process...
DtSimObjectReference myControlArea
Definition: entInAreaSearch.h:73
virtual bool inspectEntity(DtSimObjectReference entity)
Override inspectEntity to do any tests you want to do on base entities that are found in the search...