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humanWeaponStateActuatorDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
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12 #pragma once
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20 {
21 public:
24  DtReaderWriterRegistry* parentRegistry = NULL);
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27  DtReaderWriterRegistry* parentRegistry = NULL);
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31  DtReaderWriterRegistry* parentRegistry = NULL);
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41  virtual DtString type() const;
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44  DtReaderWriterRegistry* parentRegistry = NULL) const;
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48  virtual DtString handItem() const;
49  virtual void setHandItem(const DtString& item);
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55 protected:
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73 };
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virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=0) const
DtHumanWeaponStateActuatorDescriptor; a descriptor for the DtHumanWeaponStateActuator component...
Definition: humanWeaponStateActuatorDescriptor.h:19
DtActuatorComponentDescriptor & operator=(const DtActuatorComponentDescriptor &orig)
assignment
Definition: symbolString.h:20
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
End User Description: DtActuatorComponentDescriptor contains parameters common to all actuator compon...
Definition: actuatorComponentDescriptor.h:47
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual DtString type() const
Returns the type of component this descriptor describes. Used to create the descriptor on read from a...
static DtComponentDescriptor * creator()
DtRwString myHandItem
Parameter Name: hand-item Parameter Description: The hand item to use when the gun is out...
Definition: humanWeaponStateActuatorDescriptor.h:68

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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