31 return !(*
this == rhs);
59 virtual int type()
const;
71 virtual void setInitialSend(
bool);
72 bool initialSend()
const;
80 virtual bool setFromNet(
const char* contentBuffer,
unsigned contentSize);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Definition: simInterfaceContent.h:78
std::set< DtUUID > mySinkPoints
Definition: ifSpawnList.h:21
virtual int netRepSize() const
Definition: simInterfaceContent.h:76
bool operator==(const SpawnTemplateListEntry &rhs) const
Definition: ifSpawnList.h:23
bool operator!=(const SpawnTemplateListEntry &rhs) const
Definition: ifSpawnList.h:29
#define DT_DLL_vrfmsgs
This file is used to determine how to build.
Definition: vrfmsgsDefines.h:28
virtual int type() const =0
DtString myDescription
Definition: ifSpawnList.h:19
virtual void printDataToString(DtString &str)
Definition: ifSpawnList.h:13
DtString myTemplateName
Definition: ifSpawnList.h:18
SpawnTemplateDescriptionList mySpawnTemplateList
Definition: ifSpawnList.h:90
Base library for data that is used to control how spawn points generate entities. This data structure...
Definition: rwSpawnData.h:37
const DtSimInterfaceContent & operator=(const DtSimInterfaceContent &orig)
std::set< DtUUID > mySpawnPoints
Definition: ifSpawnList.h:20
DtUUID myUUID
Definition: ifSpawnList.h:15
std::vector< SpawnTemplateListEntry > SpawnTemplateDescriptionList
This is a map keyed by a template's name which corresponds to its description.
Definition: ifSpawnList.h:36
virtual bool setToNet()
Definition: simInterfaceContent.h:83
Definition: simInterfaceContent.h:45
bool myInitialSend
Definition: ifSpawnList.h:91
virtual DtSimInterfaceContent * clone() const =0
SpawnTemplateListEntry()
Definition: ifSpawnList.h:15
Interface content containing the list of spawn point names from a single simulation engine...
Definition: ifSpawnList.h:41