38 virtual void nextDetonationResult(
DtVector& hitLocation,
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
DtMunitionDispersalDeterminant calculates where individual detonations in a burst of fire or cluster ...
Definition: munitionDispersalDeterminant.h:20
DtVector myDetonationLocation
Definition: munitionDispersalDeterminant.h:44
The DtPhysicalWorld is the primary interface to and manager of all of the "physical" aspects of the s...
Definition: physicalWorld.h:102
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual DtBaseMunitionDispersalDeterminant * clone() const =0
DtBaseMunitionDispersalDeterminant is a base class for classes that calculate where individual detona...
Definition: baseMunitionDispersalDeterminant.h:21
DtSimObjectReference myShooter
Definition: munitionDispersalDeterminant.h:45
const DtPhysicalWorld * myPhysicalWorld
Definition: munitionDispersalDeterminant.h:43