23 class DtNavigationAreasWidget;
37 virtual void slot_showNavigationAreasChanged(
bool);
39 virtual void initExistingNavigationAreas();
42 virtual void slot_navigationAreaSelected(
const std::set<makVrv::DtUniqueID>&);
43 virtual void slot_removeNavigationArea(
const std::set<makVrv::DtUniqueID>&);
45 virtual void slot_generateNavigationArea(
const std::set<makVrv::DtUniqueID>&);
46 virtual void slot_regenerateNavigationArea(
bool);
47 virtual void slot_removeFromGeneration(
const std::set<makVrv::DtUniqueID>&);
48 virtual void slot_revertNavigationArea(
const std::set<makVrv::DtUniqueID>&);
49 virtual void slot_addExistingNavigationArea(
const QString&);
50 virtual void slot_createNavigationArea();
51 virtual void validate();
52 virtual void slot_currentSelectionsChanged();
Definition: navigationAreasManager.h:54
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
The logic for a navigationareas page.
Definition: navigationAreasLogic.h:26
makVrv::DtSignalConnectionManager myConnections
Definition: navigationAreasLogic.h:56
DtNavigationAreasWidget & myInterface
Definition: navigationAreasLogic.h:55
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
makVrv::DtDe & myDe
Definition: navigationAreasLogic.h:57
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70