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scenario.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include "vrfutil/vrfutilDefines.h"
13 #include <vlutil/vlString.h>
14 #include <vlutil/vlFilename.h>
15 #include <readerWriter/rwString.h>
16 #include <readerWriter/rwBoolean.h>
17 #include <readerWriter/rwReal.h>
18 #include "vrfutil/rwUnsigned.h"
20 #include "vrfutil/rwUUID.h"
21 #include <readerWriter/rwInt.h>
22 #include "vrfutil/simClock.h"
25 #include "vrfutil/rwKeyValueList.h"
26 #include <vlpi/simulationAddress.h>
27 
28 #include <boost/unordered_map.hpp>
29 
31 #include <vrfmsgs/messageTypes.h>
32 
33 class DtlInoutStream;
34 
42 
47 
50 typedef bool (*DtPreserveMappingsFcn)(void* usr);
51 
53 {
54 public:
56  struct ScenarioData
57  {
58  std::string markingText;
60  std::string label;
62  };
63 
64  typedef boost::unordered_map<DtUUID, ScenarioData> ScenarioDataMap;
65 
66 public:
67 
69  DtScenario();
70 
72  DtScenario(const DtString & name,
73  DtReaderWriterRegistry * const parentRegistry = 0);
74 
76  virtual ~DtScenario();
77 
79  DtScenario(const DtScenario& orig);
80 
82  DtScenario& operator=(const DtScenario& orig);
83 
85  virtual bool init();
86 
88  virtual bool readScenarioFile(const DtFilename& filename);
89 
92  bool saveAsZipFile() const;
93  virtual void setSaveAsZipFile(bool);
94 
96  virtual bool save();
97 
100  static bool saveBufferToScenarioZipFile(const DtFilename& scenanarioZipFile, const DtFilename& zipContentsFile,
101  const DtString& buffer);
102  static bool saveBufferToScenarioZipFile(const DtFilename& scenanarioZipFile, const DtFilename& zipContentsFile,
103  const char* buffer, int length);
104 
108  static bool readBufferFromScenarioZipFile(const DtFilename& scenanarioZipFile, const DtFilename& zipContentsFile,
109  DtString& buffer, bool onlyNeedsExtensionMatch = true);
110 
112  static bool fileExistsInZipFile(const DtFilename& scenanarioZipFile, const DtFilename& zipContentsFile,
113  bool onlyNeedsExtensionMatch = true);
114 
117  static bool extractScenarioFileFromZipFile(const DtFilename& scenarioZipFile, const DtFilename& zipContentsFile,
118  bool onlyNeedsExtensionMatch = true);
119 
121  static bool readScenarioFromZipFile(const DtFilename& f, DtScenario& scenario);
122 
124  static bool saveFileToScenarioZipFile(const DtFilename& scenanarioZipFile, const DtFilename& zipContentsFile);
125 
127  static bool isScenarioZipFile(const DtFilename&);
128 
131  virtual DtString toXml(const DtFilename& scenarioFilename);
132 
134  virtual void setupScenarioFilenames(const DtFilename& scenarioFilename,
135  bool saveObjectMap = true);
136 
139  virtual bool save(const DtFilename& filename,
140  bool saveObjectMap = true);
141 
144  virtual DtScenario* clone() const;
145 
150  virtual void setComponentAttachmentRule(int rule);
151  virtual int componentAttachmentRule() const;
152 
154  virtual void setComponentAttachmentTableFilename(const DtFilename& filename);
155  virtual const DtFilename& componentAttachmentTableFilename() const;
158  virtual void setTerrainDatabaseFilename(const DtFilename& filename);
159  virtual const DtFilename& terrainDatabaseFilename() const;
160 
162  virtual void setGuiTerrainDatabaseFilename(const DtFilename& filename);
163  virtual const DtFilename& guiTerrainDatabaseFilename() const;
164 
166  virtual void setOrderOfBattleFilename(const DtFilename& filename);
167  virtual DtFilename orderOfBattleFilename() const;
168 
170  virtual void setScenarioScriptsFilename(const DtFilename& filename);
171  virtual DtFilename scenarioScriptsFilename() const;
172 
174  virtual void setOrbatFilename(const DtFilename& filename);
175  virtual DtFilename orbatFilename() const;
176 
178  virtual void setPlanFilename(const DtFilename& filename);
179  virtual DtFilename planFilename() const;
180 
182 
183  virtual void setGlobalPlanFilename(const DtFilename& filename);
184  virtual DtFilename globalPlanFilename() const;
186 
188  virtual void setParameterDatabaseFilename(const DtFilename& filename);
189  virtual const DtFilename& parameterDatabaseFilename() const;
190 
192  virtual void setPhysicalWorldFilename(const DtFilename& filename);
193  virtual const DtFilename& physicalWorldFilename() const;
194 
196  virtual void setObjectMapFilename(const DtFilename& filename);
197  virtual DtFilename objectMapFilename() const;
198 
201  virtual void setOverlayFilename(const DtFilename& filename);
202  virtual DtFilename overlayFilename() const;
203 
205  virtual void setSelectionGroupsFilename(const DtFilename& filename);
206  virtual DtFilename selectionGroupsFilename() const;
207 
210  virtual void setSymbolMapFilename(const DtFilename& filename);
211  virtual const DtFilename& symbolMapFilename() const;
212 
215  virtual void setCreateMenuFilename(const DtFilename& filename);
216  virtual const DtFilename& createMenuFilename() const;
217 
221  virtual void setForceHostilityFilename(const DtFilename& filename);
222  virtual DtFilename forceHostilityFilename() const;
223 
227  virtual void setScenarioExtrasFilename(const DtFilename& f);
228  virtual DtFilename scenarioExtrasFilename() const;
230 
236  virtual void setUseDayNightIlluminationModel(bool);
237  virtual bool useDayNightIlluminationModel() const;
238 
240  virtual void setTimeMultiplier(DtReal multiplier);
241  virtual DtReal timeMultiplier() const;
242 
244  virtual void setAutoReorganize(const bool& flag);
245  virtual const bool& autoReorganize() const;
246 
248  virtual void setRandomNumberSeed(long int numberSeed);
249  virtual long int randomNumberSeed() const;
250 
252  virtual DtString frameRateModeString() const;
253  virtual DtFrameMode frameRateMode() const;
254  virtual void setFrameRateModeString(DtString value);
255  virtual void setFrameRateMode(DtFrameMode value);
256 
258  virtual DtReal frameDeltaTime() const;
259  virtual void setFrameDeltaTime(DtReal value);
260 
263  virtual DtTime runDurationTime() const;
264  virtual void setRunDurationTime(DtTime time);
265 
267  virtual void setSimTime(DtTime time);
268  virtual DtTime simTime() const;
269 
271  virtual void setExerciseStartDateAndTime(int year, int month, int day, int hour, int minute, int second);
272 
274  virtual void setExerciseStartDateAndTime(DtTime time);
275 
277  virtual void setExerciseStartTime(DtTime time);
278 
280  virtual DtTime exerciseStartTime() const;
281 
286  virtual void setSetScenarioStartTimeAtSpecifiedLocalTimeOnFirstObjectCreation(bool, int i = 10 * 3600);
287  virtual int setScenarioStartTimeAtSpecifiedLocalTimeOnFirstObjectCreation() const;
288  virtual bool shouldSetScenarioStartTimeAtSpecifiedLocalTimeOnFirstObjectCreation() const;
289 
292  virtual void setCreateGlobalEnvironment(bool b);
293  virtual bool createGlobalEnvironment() const;
295 
299  virtual void setCreateGlobalDynamicTerrain(bool b);
300  virtual bool createGlobalDynamicTerrain() const;
302 
306  virtual DtRwNLengthStringVector& additionalOpdFilenames();
307  virtual const DtRwNLengthStringVector& additionalOpdFilenames() const;
308  virtual void addAdditionalOpdFilename(const DtString&);
309  virtual void removeAdditonalOpdFilename(int iIndex);
310  virtual void setAdditionalOpdFilenames(const DtRwNLengthStringVector&);
312 
315  virtual void setScenarioDescription(const DtString&);
316  virtual DtString scenarioDescription() const;
317 
323  virtual DtRwNLengthStringVector& simulationModelSetFilenames();
324  virtual const DtRwNLengthStringVector& simulationModelSetFilenames() const;
325  virtual DtRwNLengthStringVector& unresolvedSimulationModelSetFilenames();
326  virtual const DtRwNLengthStringVector& unresolvedSimulationModelSetFilenames() const;
327  virtual void addSimulationModelSetFilename(const DtString&);
328  virtual void removeSimulationModelSetFilename(int iIndex);
329  virtual void setSimulationModelSetFilenames(const DtRwNLengthStringVector&);
330  virtual void setSimulationModelSetFilenames(const std::vector<DtFilename>&);
331  virtual void setSimulationModelSetFilenames(const std::vector<std::string>&);
333 
339 
340  virtual DtRwKeyValueList& scenarioData();
341  virtual const DtRwKeyValueList& scenarioData() const;
343 
346 
347  virtual DtString scenarioName() const;
348  virtual void setScenarioName(const DtString& name);
349  virtual bool scenarioNameSpecified() const;
351 
357  static DtFilename validTerrainFile(const DtFilename&);
358 
360  virtual bool isParameterDatabaseRwStringSpecified();
361  virtual bool isPhysicalWorldRwStringSpecified();
362  virtual bool isOrderOfBattleRwStringSpecified();
363  virtual bool isScenarioScriptsRwStringSpecified();
364  virtual bool isOrbatRwStringSpecified();
365  virtual bool isOverlayRwStringSpecified();
366  virtual bool isSelectionGroupsRwStringSpecified();
367  virtual bool isSymbolMapRwStringSpecified();
368  virtual bool isCreateMenuRwStringSpecified();
369  virtual bool isPlanRwStringSpecified();
370  virtual bool isObjectMapRwStringSpecified();
371  virtual bool isTimeMultiplierSpecified();
372  virtual bool isAutoReorganizeRwStringSpecified();
373  virtual bool isRandomNumberSeedSpecified();
374  virtual bool isFrameRateModeSpecified();
375  virtual bool isRunDurationTimeSpecified();
376  virtual bool isFrameDeltaTimeSpecified();
377  virtual bool isSimTimeSpecified();
378  virtual bool isExerciseStartTimeSpecified();
379  virtual bool isForceHostilityRWStringSpecified();
380  virtual bool isScenarioExtrasRWStringSpecified();
381 
382  virtual void setFilename(const DtFilename&);
383  virtual const DtFilename& filename() const;
384 
386  virtual bool writeScenarioFile(const DtFilename & filename);
387 
390  virtual void putSelf(std::string& fp, int indentLevel = 0, bool writeUnspecified = false,
391  const DtFilename& path = DtReaderWriter::appPath());
392 
393  virtual void putSelf(DtEnvironmentSP env, DtEnvValueSP parent) const;
394 
397  virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths& searchPaths,
398  const DtVariableBindingsList& variableBindings);
399  virtual void getSelf(const DtEnvironmentSP env, const DtEnvValueSP root,
400  const DtReaderWriter::SearchPaths& searchPaths, const DtVariableBindingsList& varBindings);
401 
403  virtual void finalizeGetSelf();
404 
408  virtual bool isValid(bool allowEmptyFilenames = true, DtString* retMessage = 0) const;
409 
411  virtual double version() const;
412 
414  virtual bool relativeToScenarioFile() const;
415 
417  virtual void setToCurrentVersion();
418 
420  static double currentScenarioVersion();
421 
425  virtual bool mapUUIDToScenarioDataFromOobInScenario(const DtFilename& scenarioFile,
426  ScenarioDataMap& scenarioDataMap, bool mapUUIDOnly = true);
427  virtual bool mapUUIDToScenarioDataFromOobInScenario(DtlInputStream*, ScenarioDataMap& scenarioDataMap, bool mapUUIDOnly = true);
428 
430  virtual bool mapUUIDToScenarioDataFromOobInScenario(ScenarioDataMap& scenarioDataMap, bool mapUUIDOnly = true);
431 
435  virtual void updateSimulationModelSetFilenames();
436 
438  static DtFilename reworkDataDirectory(const DtFilename&);
439 
441  static DtFilename replaceDirectoryWithAppropriateVariable(const DtFilename&);
442  static DtString replaceDirectoryWithAppropriateVariable(const DtString&);
443 
445  virtual void resolveSimulationModelSetPaths();
446 
448  virtual void resolveDataPaths();
449 
450 public:
451 
452  static DtString getFrameModeNameFromFrameModeType(DtFrameMode);
453 
454  static DtFrameMode getFrameModeTypeFromFrameModeName(
455  const DtString& frameModeName);
456 
457 protected:
468  virtual DtFilename absoluteFilename(const DtFilename&) const;
469 
470 protected:
471 
473 
476  DtFilename myFilename;
477 
480 
483 
486 
489 
492 
493  DtFilename myOrbatFilename;
495 
496  DtFilename myPlanFilename;
498 
501 
504 
505  DtFilename myOverlayFilename;
507 
510 
513 
516 
519 
522 
525 
527 
530 
532 
536 
538 
541 
545 
547 
549 
552 
555 
556 protected:
557 
573 
574  static double theScenarioVersion;
575 };
576 
577 class DtAddressMap;
578 class DtList;
579 class DtBackendMap;
580 
583 typedef bool (*DtLoadBalancingFcn)(DtAddressMap* map, const DtList* backends,
584  bool& remapped, void* usr);
585 
586 typedef bool (*DtRemappingFcn)(DtBackendMap* map, const std::set<DtSimulationAddress>& expectedBackends, void* usr);
587 
589 {
590 public:
592  DtLoadBalancingFcnInfo(const std::string&, DtLoadBalancingFcn fcn, void*);
594 
596 
597  std::string myLoadBalancer;
600 };
601 
608 const int DtSimulationObjectGroupCreationMode = 0x00000040;
611 
612 const int DtImportScenarioDefaultFlags = DtImportScenarioCreateUniqueNamesOnImport | DtImportScenarioImportScenarioEvents |
614 const int DtSimulationObjectGroupDefaultFlags = DtImportScenarioCreateUniqueNamesOnImport | DtImportScenarioImportScenarioEvents |
615  DtImportScenarioCreateSelectionGroup | DtSimulationObjectGroupPreserveForceInformation | DtSimulationObjectGroupAltitudesAreAboveTerrain;
616 
618 {
619 public:
621  DtScenarioLoadInformation(bool createAsNew, DtScenario*, DtLoadBalancingFcnInfo, DtRemappingFcn fcn = 0, void* remappingUsrData = 0,
622  time_t startTimeOfDay = 0, bool import = false, const DtSimulationAddress& address = DtSimSendToAll);
624 
626 
627 public:
634  bool myImport;
635  DtSimulationAddress myImportLoadAddress;
636 };
637 
639 {
640  DtSimulationObjectGroupSaveInformation() : groupCreationFlags(DtSimulationObjectGroupDefaultFlags),
641  storedInZipFile(true)
642  {
643  };
644 
650 
652  {
653  return ((rootDirectory == rhs.rootDirectory) &&
654  (groupName == rhs.groupName) &&
656  (label == rhs.label) &&
657  (palette == rhs.palette) &&
658  (menuIcon == rhs.menuIcon) &&
660  (categories == rhs.categories) &&
661  (storedInZipFile == rhs.storedInZipFile) &&
663  }
664 
665  bool operator!=(const DtSimulationObjectGroupSaveInformation& rhs) const { return !(*this == rhs); };
666 
667  DtFilename rootDirectory;
668  std::string groupName;
669  std::string groupDescription;
670  std::string palette;
671  std::string menuIcon;
672  std::string label;
674  std::vector<DtString> categories;
675  std::map<DtString, DtString> additionalInformation;
677 };
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
bool(* DtLoadBalancingFcn)(DtAddressMap *map, const DtList *backends, bool &remapped, void *usr)
Return true from this function to signal success of load balancing, however, set remapped to true if ...
Definition: scenario.h:583
std::string label
Definition: scenario.h:60
DtFilename myObjectMapFilename
Definition: scenario.h:517
DtObjectType objectType
Definition: scenario.h:59
const int DtSimulationObjectGroupCreationMode
Definition: scenario.h:608
DtFilename myOverlayFilename
Definition: scenario.h:505
DtFilename myScenarioScriptsFilename
Definition: scenario.h:490
DtFilename myPlanFilename
Definition: scenario.h:496
Scenario data that can be read from the order of battle file.
Definition: scenario.h:56
Class which holds a list of string key and string value pairs. This class is a DtReaderWriter, and also has associated DtBufferSerialize methods available.
Definition: rwKeyValueList.h:21
std::string menuIcon
Definition: scenario.h:671
static DtString theOrbatExtension
Definition: scenario.h:561
DtFilename myGlobalPlanFilename
Definition: scenario.h:499
DtRwReal myRunDurationTime
Definition: scenario.h:537
std::string label
Definition: scenario.h:672
DtRwString myScenarioScriptsRwString
Definition: scenario.h:491
Definition: scenario.h:52
bool(* DtRemappingFcn)(DtBackendMap *map, const std::set< DtSimulationAddress > &expectedBackends, void *usr)
Definition: scenario.h:586
std::string palette
Definition: scenario.h:670
DtRwString myForceHostilityRwString
Definition: scenario.h:521
DtRwString myOverlayRwString
Definition: scenario.h:506
DtSimulationObjectGroupSaveInformation(const DtSimulationObjectGroupSaveInformation &orig)
Definition: scenario.h:645
static DtString theObjectMapExtension
Definition: scenario.h:568
DtRwNLengthStringVector is a named, readable/writable vector of strings of arbitrary length...
Definition: rwNLengthStringVector.h:28
bool myAutoReorganize
Definition: scenario.h:528
static DtString thePhysicalWorldFilenameExtension
Definition: scenario.h:558
std::string markingText
Definition: scenario.h:58
const char * filename
Definition: ioapi.h:38
DT_DLL_readerWriter DtBoost::shared_ptr< DtEnvironment > DtEnvironmentSP
Definition: readerWriter.h:30
DtRwReal myVersion
The version of the scenario file.
Definition: scenario.h:551
DtFilename myPhysicalWorldFilename
Definition: scenario.h:481
static DtString theSelectionGroupsExtension
Definition: scenario.h:563
std::map< DtString, DtString > additionalInformation
Definition: scenario.h:675
Definition: readerWriter.h:85
DtFilename mySymbolMapFilename
Definition: scenario.h:511
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
DtRwString myCreateMenuRwString
Definition: scenario.h:515
DtFilename mySelectionGroupsFilename
Definition: scenario.h:508
DtRwReal myTimeMultiplier
Definition: scenario.h:526
DtRemappingFcn myRemappingFcn
Definition: scenario.h:631
bool operator!=(const DtSimulationObjectGroupSaveInformation &rhs) const
Definition: scenario.h:665
bool operator==(const DtSimulationObjectGroupSaveInformation &rhs) const
Definition: scenario.h:651
DtScenario * myScenario
Definition: scenario.h:629
Definition: readerWriterRegistry.h:39
Definition: scenario.h:588
Contains the DtUUID class declaration.
DtRwString myTerrainDatabaseRwString
Definition: scenario.h:479
DtRwString myPhysicalWorldRwString
Definition: scenario.h:482
DtRwNLengthStringVector myAdditionalOpdFilenames
Definition: scenario.h:542
class DtBackendMap:
Definition: backendMap.h:21
DtFilename rootDirectory
Definition: scenario.h:665
Definition: objectType.h:27
bool mySaveAsZipFile
Whether or not to treat the file as a zip file when saving.
Definition: scenario.h:554
DtFilename myTerrainDatabaseFilename
Definition: scenario.h:478
DtFilename myOrderOfBattleFilename
Definition: scenario.h:487
class DtAddressMap:
Definition: addressMap.h:22
DtRwString myOrderOfBattleRwString
Definition: scenario.h:488
std::vector< DtString > categories
Definition: scenario.h:674
DtFilename myComponentAttachmentTableFilename
Definition: scenario.h:474
bool myCreateAsNew
Definition: scenario.h:628
const int DtSimulationObjectGroupDefaultFlags
Definition: scenario.h:614
const int DtSimulationObjectGroupUseGroupNameToDisambiguate
Definition: scenario.h:606
std::string myLoadBalancer
Definition: scenario.h:597
static DtString theSymbolMapExtension
Definition: scenario.h:564
static DtString theCreateMenuExtension
Definition: scenario.h:565
std::list< const DtRwVariableBindings * > DtVariableBindingsList
Definition: readerWriterRegistry.h:29
const int DtImportScenarioKeepOnlyOriginalSimulationObjects
Definition: scenario.h:610
DtRwInt myRandomNumberSeed
Definition: scenario.h:531
File: vlClock.h.
Description: Readable, Writable int.
Definition: rwInt.h:25
DtRwString mySelectionGroupsRwString
Definition: scenario.h:509
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtRwReal mySimTime
Definition: scenario.h:539
DtFilename myCreateMenuFilename
Definition: scenario.h:514
static DtString thePlanExtension
Definition: scenario.h:566
DtSimulationObjectGroupSaveInformation()
Definition: scenario.h:640
static double theScenarioVersion
Definition: scenario.h:574
DtFilename myFilename
Definition: scenario.h:476
DtUUID parentUuid
Definition: scenario.h:61
DtRwInt myComponentAttachmentRule
Definition: scenario.h:472
DtRwString myGuiTerrainDatabaseRwString
Definition: scenario.h:485
const int DtImportScenarioCreateSelectionGroup
Definition: scenario.h:604
bool storedInZipFile
Definition: scenario.h:676
static DtString theScenarioScriptsExtension
Definition: scenario.h:560
int groupCreationFlags
Definition: scenario.h:673
static DtString theForceHostilityExtension
Definition: scenario.h:571
DtFilename myOrbatFilename
Definition: scenario.h:493
const int DtSimulationObjectGroupPreserveForceInformation
Definition: scenario.h:605
static DtString theFileExtension
Definition: scenario.h:570
virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
Top level to read itself from an input stream. searchPath is passed down to all DtReaderWriter member...
const int DtImportScenarioCreateUniqueNamesOnImport
Definition: scenario.h:602
virtual void putSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
Top level call to write itself to file. If write unspecified is true, will write entries that are uns...
DtFilename myScenarioExtrasFilename
Definition: scenario.h:523
DtFilename myGuiTerrainDatabaseFilename
Definition: scenario.h:484
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtLoadBalancingFcnInfo myInfo
Definition: scenario.h:630
static DtString theOverlayExtension
Definition: scenario.h:562
DtRwKeyValueList myScenarioData
Definition: scenario.h:548
DtFilename myParameterDatabaseFilename
Definition: scenario.h:502
bool(* DtPreserveMappingsFcn)(void *usr)
Used by saveScenario to determine if original (true) or new mappings should be saved.
Definition: vrfRemoteController.h:89
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwString myScenarioName
Definition: scenario.h:546
DtRwString myParameterDatabaseRwString
Definition: scenario.h:503
DtRwNLengthStringVector mySimulationModelSetFilenames
Definition: scenario.h:543
DtRwString myScenarioExtrasRWString
Definition: scenario.h:524
File: strIntMapper.h.
const int DtImportScenarioImportScenarioEvents
Definition: scenario.h:603
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
DtRwString myPlanRwString
Definition: scenario.h:497
DtSimulationAddress myImportLoadAddress
Definition: scenario.h:635
boost::unordered_map< DtUUID, ScenarioData > ScenarioDataMap
Definition: scenario.h:64
const int DtSimulationObjectGroupAllowAltitudePlacement
Definition: scenario.h:609
static DtString theOrderOfBattleExtension
Definition: scenario.h:559
#define DT_DLL_vrfutil
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfutilDefines.h:34
std::string groupName
Definition: scenario.h:668
DtRwString mySymbolMapRwString
Definition: scenario.h:512
bool myImport
Definition: scenario.h:634
DtRwReal myExerciseStartTime
Definition: scenario.h:540
const DtReaderWriter & operator=(const DtReaderWriter &orig)
assignment operator
static DtString theScenarioDataExtension
Definition: scenario.h:572
virtual DtString toXml() const
Routines to archive/de-archive from an XML Environment.
Definition: scenario.h:638
DtFrameMode
Definition: messageTypes.h:449
void * myRemappingUserData
Definition: scenario.h:632
DtFrameMode myFrameRateMode
Definition: scenario.h:534
static DtString theGlobalPlanExtension
Definition: scenario.h:567
Definition: scenario.h:617
DtRwString myObjectMapRwString
Definition: scenario.h:518
const int DtSimulationObjectGroupAltitudesAreAboveTerrain
Definition: scenario.h:607
const int DtImportScenarioDefaultFlags
Definition: scenario.h:612
DtRwString myFrameRateModeString
Definition: scenario.h:533
DtRwString myOrbatRwString
Definition: scenario.h:494
DtRwString myGlobalPlanRwString
Definition: scenario.h:500
void * myLoadBalancingUserData
Definition: scenario.h:599
DtRwReal myFrameDeltaTime
Definition: scenario.h:535
time_t myStartTimeOfDay
Definition: scenario.h:633
DtLoadBalancingFcn myLoadBalancingFcn
Definition: scenario.h:598
DtRwString myComponentAttachmentTableRwString
Definition: scenario.h:475
static const DtFilename & appPath()
Gets the current working directory. The first time this accessor is called, it determines the current...
DtRwBoolean myAutoReorganizeRW
Definition: scenario.h:529
static DtString theParameterDatabaseExtension
Definition: scenario.h:569
DtFilename myForceHostilityFilename
Definition: scenario.h:520
DtRwNLengthStringVector myResolvedSimulationModelSetFilenames
Definition: scenario.h:544
std::string groupDescription
Definition: scenario.h:669

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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