22 class DtSphereEntryWidget;
30 virtual void setObject(
const DtUUID&);
31 virtual DtUUID object()
const;
47 virtual void setCenter(
const DtVector& c);
50 virtual void setRadius(
double r);
51 virtual double radius()
const;
55 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
57 virtual void sendRequest();
61 virtual bool wantsSelectionOfObjectInCommandMode(
const std::vector<makVrv::DtSimEntry*>&)
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:39
Definition: simulationCommandRemoveDynamicTerrainDamage.h:24
Widget that will allow the user to enter a sphere (center and radius). If enabled (which is true...
Definition: sphereEntryWidget.h:27
Definition: simulationCommandDialogInterface.h:47
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:42
DtSimCommand which causes all dynamic terrain damage to be removed at the specified geometry...
Definition: dynamicTerrainCommand.h:194
class DtSimStatement:
Definition: simStatement.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
Definition: simulationCommandRemoveDynamicTerrainDamage.h:68