38 virtual void onSelectionModeChanged();
41 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
43 virtual void initializeSelectionFilters();
45 virtual void setupGui(
const std::vector<makVrv::DtSimEntry*>& data);
46 virtual void setupFrom(
const std::vector<makVrv::DtSimEntry*>& data);
47 virtual void initializeItems(
const std::vector<makVrv::DtSimEntry*>& data);
49 virtual void resetDialog();
50 virtual void updateComboBoxes();
52 virtual bool editStatement(
const std::vector<makVrv::DtSimEntry*>& states,
const DtSimStatement* s);
53 virtual void setupStatement(
const std::vector<makVrv::DtSimEntry*>& states,
const DtSimStatement* s);
55 virtual void sendRequest();
56 virtual void slot_receivedWeaponList(
const DtUUID& entity);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
Definition: taskSetDialogInterface.h:84
QComboBox * myWeaponSelectionComboBox
Definition: taskFireAtTargetDialog.h:66
Definition: taskFireAtTargetDialog.h:73
QGridLayout * myMaxRoundsLayout
Definition: taskFireAtTargetDialog.h:69
std::list< DtUUID > myAwaitingWeaponSystemResponse
Definition: taskFireAtTargetDialog.h:59
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
makVrv::DtSignalConnectionManager myConnections
Definition: taskFireAtTargetDialog.h:60
Class that is used as a template for task/set dialogs.
Definition: taskSetDialogInterface.h:46
QGridLayout * myWeaponSelectionLayout
Definition: taskFireAtTargetDialog.h:67
Definition: baseFilteredListViewTaskSetDialog.h:35
Base class to provide boost signal/slot management.
std::vector< DtUUID > myCurrSelected
Definition: taskFireAtTargetDialog.h:58
class DtSimStatement:
Definition: simStatement.h:38
QRadioButton * myAutoSelectionRadioButton
Definition: taskFireAtTargetDialog.h:64
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Definition: taskFireAtTargetDialog.h:27
QLineEdit * myMaxRoundsEdit
Definition: taskFireAtTargetDialog.h:68
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
QIntValidator * myValidator
Definition: taskFireAtTargetDialog.h:70
QWidget * myCanvas
Definition: taskFireAtTargetDialog.h:62
QRadioButton * myManualSelectionRadioButton
Definition: taskFireAtTargetDialog.h:65
QGroupBox * myWeaponSelectionBox
Definition: taskFireAtTargetDialog.h:63