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terrainSettingsManager.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrfGuiCore/vrfGuiCore.h>
14 
16 
17 
18 
19 namespace makVrf
20 {
28  {
29  public:
31  virtual ~DtTerrainSettingsManager();
32 
34  static DtTerrainSettingsManager& instance(makVrv::DtDe& de);
35  static void registerInstance(makVrv::DtDe&, DtTerrainSettingsManager*);
36 
37  public:
40  virtual void setUseSoundingPointData(bool b);
41  virtual bool useSoundingPointData() const;
42 
45  virtual void setSeaFloor(double);
46  virtual double seaFloor() const;
47 
49  virtual void setDefaultSeaFloor(double);
50  virtual double defaultSeaFloor() const;
51 
53  virtual const makArchives::DtTerrainRecord::OptionalParameterMap& settingsMap() const;
54 
56  virtual void setSettingsMap(const makArchives::DtTerrainRecord::OptionalParameterMap&);
57 
58  protected:
60  virtual void terrainRecordSet(const makArchives::DtTerrainRecord&);
61 
62  public:
64  boost::signals2::signal<void ()> signal_terrainSettingsChanged;
65 
66  protected:
69  };
70 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
boost::signals2::signal< void()> signal_terrainSettingsChanged
Sent after anything about the terrain settings have changed.
Definition: terrainSettingsManager.h:64
makVrv::DtDe & myDe
Definition: terrainSettingsManager.h:67
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains makVrf::DtTerrainSettingsManager class.
Definition: terrainSettingsManager.h:27
Contains makVrv::DtVirtualBaseClass class.
Record of a VR-Vantage terrain Contains: Terrain coordinate system Terrain patches Feature layers Ter...
Definition: DtTerrainRecord.h:29
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::map< std::string, std::string > OptionalParameterMap
Definition: DtTerrainRecord.h:38
double myDefaultSeaFloor
Definition: terrainSettingsManager.h:68
Contains makArchives::DtTerrainRecord class.

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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