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vrfAttachableIntervisibilityUpdater.h
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1 /*******************************************************************************
2 ** Copyright (c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
11 #include <vrvCore/DtAttachableIntervisibilityUpdaterClasses.hpp>
12 
13 namespace makVrf
14 {
16  class DT_DLL_VRFGUICORE DtVrfAttachableIntervisibilityUpdaterClassesCreator : public makVrv::DtAttachableIntervisibilityUpdaterClassesCreator
17  {
18  public:
21 
22  static makVrv::DtAgentCreator* create();
23 
26  };
27 
31  {
32  public:
35 
36  protected:
37  virtual bool doIntersection(const DtTime tNow) override;
38 
39  virtual makVrv::DtUniqueID lineOfSightKey() const;
40  };
41 }
Contains makVrv::DtAttachableIntervisibilityUpdater class.
Abstract base class for object updaters.
Definition: DtAgentUpdateResolverInterface.h:20
Creator override.
Definition: vrfAttachableIntervisibilityUpdater.h:16
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Overide that adds the ability to request information from the back-end for intervisibility checks...
Definition: vrfAttachableIntervisibilityUpdater.h:29
Provide some functionality such that an intervisibility updater class can use this to determine when ...
Definition: backendIntervisibilityChecker.h:28
Abstract base class for the scene object creators. SceneObject creators do not actually create scene ...
Definition: DtAgentCreator.h:27
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Class which will keep track of Intervisibility between an origin and an end point. Will update all scene objects attached to it with the Intervisibility information.
Definition: DtAttachableIntervisibilityUpdater.h:29

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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