VR-Forces 5.0.3 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
vrfEntityStateObject.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2021 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
10 
11 namespace makVrf
12 {
14  {
15 
16  public:
17 
20 
22  virtual ~DtVrfEntityStateObject();
23 
26  void setState(makVrv::DtVrlinkSimulatedEntityState& state);
27  void addStateToSimEntry( makVrv::DtUniqueID id ) override;
28 
29  protected:
30  bool myComplete;
31  };
32 }
Definition: vrfEntityStateObject.h:13
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
bool myComplete
Definition: vrfEntityStateObject.h:30
This creates the DtEntityState and adds it to a DtSimEntry. Also sets the values of the DtEntityState...
Definition: DtEntityStateObject.h:25
Contains makVrv::DtEntityStateObject class.

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)