18 #include <matrix/vlVector.h>
19 #include <matrix/coordTransform.h>
22 #include <tbb/spin_mutex.h>
23 #include <tbb/task_arena.h>
24 #include <tbb/task_group.h>
42 class DtGenericTerrainRecord;
59 static void tickCallback(
void* args);
72 return myTerrainInterface;
79 static void genericRecordLoadedCallback(
81 virtual void processGenericRecordLoaded(
88 void loadObjectNavData(
const DtSimObject* simObject);
89 void removeObjectNavData(
const DtSimObject* simObject);
94 virtual void unloadAllNavData();
97 virtual void revertNavData();
100 virtual void pauseNavDataRegeneration();
103 virtual void resumeNavDataRegeneration();
134 virtual std::vector<DtNavArea*> findNavAreasForLocation(
const DtVector& localPosition,
141 virtual void addNavAreaAboutToBeRemovedCallback(
146 virtual void removeNavAreaAboutToBeRemovedCallback(
151 virtual void setBlockingNavDataLoad(
bool b);
155 static void requestNavAreaStatusCallback(
DtSimMessage*,
void* usr);
156 virtual void processRequestNavAreaStatus();
161 static void requestSimObjectDebugPortsCallback(
DtSimMessage* msg,
void* usr);
162 virtual void processRequestSimObjectDebugPortsCallback(
DtUUID uuid);
166 virtual void sendNavDataStatus();
169 virtual void processNavQueues();
173 static void setGamewareWorkingMemorySize(
int sizeInMb);
174 static void setRegenerateNavigationDataAtRuntime(
bool regen);
175 static void setMaxRegenerationThreads(
int threads);
176 static void setNumberOfNavQueueProcessingThreads(
int threads);
177 static void setRegenerationDelay(
double delay);
178 static void setQueryTimeBudget(
double ms);
179 static void setRegenerationFileDirectory(
const DtFilename& dir);
191 virtual void processSimObjectDeleted(
const DtSimObject* simObject);
194 virtual void invokeAreaAboutToBeDeletedCallbacks(
DtNavArea*);
198 static void navigationRegenUpdateCallback(
void* usr);
199 virtual void processNavigationRegenUpdate();
202 void processUnloadTerrain();
213 boost::shared_ptr<DtCoordTransform>
Matrix;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:229
This class is just used to count the nav generation threads to ensure we do not start too many thread...
Definition: navArea.h:161
static int theGamewareWorkingMemorySize
Definition: vrfNavAreaManager.h:182
static int theMaxRegenerationThreads
Definition: vrfNavAreaManager.h:184
Coordinate_System * myObjectCoordSys
Coord system used for nav datas on embarked objects.
Definition: vrfNavAreaManager.h:237
bool myRegenInTempDirectory
Definition: vrfNavAreaManager.h:261
DtTerrainInterface * myTerrainInterface
Definition: vrfNavAreaManager.h:205
static int theNumberOfNavQueueProcessingThreads
Definition: vrfNavAreaManager.h:185
std::map< DtNavArea::NavAreaId, navAreaExtentData > myNavAreaExtents
Definition: vrfNavAreaManager.h:224
DtDcm LocalCorrectionMatrix
Definition: vrfNavAreaManager.h:214
DtGenericTerrainRecords allow the VR-Forces terrainInterface library to instantiate and configure the...
Definition: DtGenericTerrainRecord.h:34
std::atomic< bool > myProcessingStopped
Definition: vrfNavAreaManager.h:255
bool myNavigationInitialized
Definition: vrfNavAreaManager.h:234
Definition: vrfNavAreaManager.h:208
boost::shared_ptr< DtCoordTransform > Matrix
Definition: vrfNavAreaManager.h:213
DtPoint ReferencePoint
Definition: vrfNavAreaManager.h:212
std::atomic< bool > myContinueProcessing
Definition: vrfNavAreaManager.h:254
DtSimulationServices * mySimulationServices
Definition: vrfNavAreaManager.h:235
Simple asynchronous callback queue.
Definition: vrfCallbackQueue.h:32
DtNavArea::NavAreaId myNextNavAreaId
Definition: vrfNavAreaManager.h:241
The DtExtent represents an axis-aligned 3d bounding box.
Definition: extent.h:43
tbb::spin_rw_mutex myObjectNavAreaMutex
Definition: vrfNavAreaManager.h:251
tbb::spin_rw_mutex myNavAreaMutex
Definition: vrfNavAreaManager.h:250
tbb::spin_mutex myNavAreaExtentsMutex
Definition: vrfNavAreaManager.h:249
DtCallbackList< DtNavArea * > NavAreaAboutToBeRemovedList
Definition: vrfNavAreaManager.h:247
std::vector< DtNavArea * > DtNavAreas
Definition: vrfNavAreaManager.h:229
std::set< DtString > Profiles
Definition: vrfNavAreaManager.h:217
DtDcm InvLocalCorrectionMatrix
Definition: vrfNavAreaManager.h:215
bool myBlockingNavLoad
Definition: vrfNavAreaManager.h:239
tbb::task_group myNavAreaTaskGroup
Definition: vrfNavAreaManager.h:258
bool IsLoading
Definition: vrfNavAreaManager.h:218
Definition: coordSystem.h:54
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
The DtVrfNavAreaManager manages all of the nav areas currently created in the sim.
Definition: vrfNavAreaManager.h:50
This class contains all the data and logic for navigation within a specific area. Nav Data may be loa...
Definition: navArea.h:206
File: simMsg.h.
Definition: simMessage.h:35
boost::signals2::connection DynamicTerrainConnection
Definition: vrfNavAreaManager.h:221
DtTerrainInterface allows access to common terrain calls without having to know the terrain implement...
Definition: terrainInterface.h:99
DtFilename filename
Definition: vrfNavAreaManager.h:210
DtVrfCallbackQueue * myNavQueryProcessingParallelQueue
Definition: vrfNavAreaManager.h:253
virtual DtTerrainInterface * terrainInterface()
The terrain interface used by this nav area manager.
Definition: vrfNavAreaManager.h:70
DtNavAreas myNavAreas
Definition: vrfNavAreaManager.h:230
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
static double theQueryTimeBudget
Definition: vrfNavAreaManager.h:187
DtDynamicTerrainQueryHandle DynamicTerrainQuery
Definition: vrfNavAreaManager.h:220
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
Contains the declaration of the DtExtent class.
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
DtCoordTransform InvMatrix
Definition: vrfNavAreaManager.h:216
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:121
Resource handle for a query which has been added to the system. Returned from DtTerrainImplementation...
Definition: terrainImplementation.h:106
DtExtent * Extent
Definition: vrfNavAreaManager.h:219
DtNavGenerationThreadCounter * myNavGenThreadCounter
Definition: vrfNavAreaManager.h:244
NavAreaAboutToBeRemovedList myNavAreaAboutToRemRemovedList
Definition: vrfNavAreaManager.h:248
static bool theRegenerateNavDataAtRuntime
Definition: vrfNavAreaManager.h:183
std::map< DtUUID, DtNavArea * > DtObjectNavAreaMap
Definition: vrfNavAreaManager.h:232
static double theRegenerationDelay
Definition: vrfNavAreaManager.h:186
static DtFilename theRegenerationFileDirectory
Definition: vrfNavAreaManager.h:188
class DtLocalVertexList:
Definition: localVertexList.h:20
boost::signals2::connection myUnloadTerrainConnection
Definition: vrfNavAreaManager.h:259
DtObjectNavAreaMap myObjectNavAreas
Definition: vrfNavAreaManager.h:233
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
tbb::task_arena myNavAreaArena
Definition: vrfNavAreaManager.h:257
void(* DtNavAreaRemovalCallbackFcn)(DtNavArea *area, void *usr)
Callback function definition for nav area removals.
Definition: vrfNavAreaManager.h:46