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vrvVrl.h
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1 /******************************************************************************
2 ** Copyright (c) 2021 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
10 
11 #pragma once
12 #ifdef _WIN32
13 # ifdef vrvVrl_EXPORTS
14 # define DT_DLL_VRVVRL __declspec ( dllexport )
15 # else
16 # define DT_DLL_VRVVRL __declspec ( dllimport )
17 # endif
18 #else
19 # define DT_DLL_VRVVRL
20 #endif
21 
22 #if XXX // For intellisense - remember to remove
23 #define DtDIS 1
24 #define DT_DLL_VL
25 #define DT_PROTOCOL_NAMESPACE vrvDis
26 #define DL_DLL_IGCONVRLINK
27 #define DT_DLL_VLPROTIND
28 #include <vlpi/entityIdentifier.h>
29 #endif
30 
31 namespace makVrv
32 {
33  class DtDe;
34  namespace vrvVrl
35  {
36  DT_DLL_VRVVRL void init(DtDe& anIG);
37 
38  void preDriverStart(DtDe& de);
39  void igPostInit(DtDe& de);
40 
41  void toggleEntityIndicators(DtDe* de);
42  }
43 }
#define DT_DLL_VRVVRL
Definition: vrvVrl.h:19
void toggleEntityIndicators(DtDe *de)
void preDriverStart(DtDe &de)
DT_DLL_VRVVRL void init(DtDe &anIG)
void igPostInit(DtDe &de)
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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