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DistributedSimulationPlugin1.h
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1 /******************************************************************************
2 ** Copyright (c) 2011 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
9 #pragma once
10 
11 // Setup proper plugin export symbol
12 #ifdef WIN32
13  #define DT_DE_PLUGIN_EXPORT_MACRO __declspec ( dllexport )
14 #else
15  #define DT_DE_PLUGIN_EXPORT_MACRO
16 #endif
17 // Declare & export the plugin initialization function (bool initDeModule(DtDe* de))
18 #include <vrvCore/exportPlugin.h>
19 
20 namespace makVrv { class DtDe; }
21 
22 // Work function for the plugin initialization
23 void init(makVrv::DtDe& de);
24 
25 // Callback to create the stateViewDriver
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
void createDistributedSimDriver(makVrv::DtDe *de)

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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