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tutorialDistributedSimulation3C
DistributedSimulationPlugin3C.h
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/******************************************************************************
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** Copyright (c) 2011 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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// Setup proper plugin export symbol
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#ifdef WIN32
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#define DT_DE_PLUGIN_EXPORT_MACRO __declspec ( dllexport )
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#else
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#define DT_DE_PLUGIN_EXPORT_MACRO
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#endif
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// Declare & export the plugin initialization function (bool initDeModule(DtDe* de))
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#include <
vrvCore/exportPlugin.h
>
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namespace
makVrv {
class
DtDe; }
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// Work function for the plugin initialization
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void
init
(
makVrv::DtDe
& de);
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// Callback to create the stateViewDriver
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void
createDistributedSimDriver
(
makVrv::DtDe
* de);
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exportPlugin.h
init
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
makVrv::DtDe
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition:
DtDe.h:72
createDistributedSimDriver
void createDistributedSimDriver(makVrv::DtDe *de)
Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (
www.mak.com
)