18 #define DTCELLGEOSPECIFICINDIRECTGEO_CONSTRUCT_DESTRUCT_DEBUG 0
22 class DtIndirectFadeParameters;
32 ,
bool includeIntersectionGeoInNodePath
53 ,
const std::string& modelName
54 ,
bool cullFaceEnabled
67 ,
const std::string& modelNameSuffix
68 ,
bool cullFaceEnabled
74 #if DTCELLGEOSPECIFICINDIRECTGEO_CONSTRUCT_DESTRUCT_DEBUG
75 static std::atomic<int> myRefCount;
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Helper structure for adding instances to DtCellIndirectGeo.
Definition: DtCellIndirectGeo.h:39
shader configuration storage class. Has 3 available options which are described in the constructor's ...
Definition: DtCullShaderConfig.h:21
Helper for managing indirect geometry, its intersection group and registrar corresponding to a 'tile ...
Definition: DtCellIndirectGeo.h:79
Contains makVrv::DtIndirectDofManager class.
struct for holding the fade parameters used by the indirect rendering cull compute shader ...
Definition: DtIndirectFadeParameters.h:17
Helper for managing indirect geometry, its intersection group and registrar corresponding to a 'tile ...
Definition: DtCellGeoSpecificIndirectGeo.h:26
DtIndirectGeometrySubType
Definition: DtIndirectGeometrySubType.h:16
Contains makVrv::DtIndirectLodManager class.
Contains the DtCellIndirectGeo class declaration.
non virtual container class for defining a polygon offset state
Definition: DtIndirectPolygonOffset.h:18
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Contains the DtIndirectPolygonOffset class declaration.