16 class DtDisplayConfiguration;
17 class DtDisplayProctor;
65 int windowCount()
const;
68 const std::string& displayName()
const;
DtDe & myDe
Definition: DtDisplayProxy.h:82
DtDisplayConfiguration * myConfiguration
Definition: DtDisplayProxy.h:83
The abstract Window engine handler.
Definition: DtDisplayProctor.h:27
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:26
DtDisplayProctor * myProctorCache
Definition: DtDisplayProxy.h:84
Display proxy uses for communicating display settings to slave displays.
Definition: DtDisplayProxy.h:22
The Proxy base class. Proxies are objects that let users interact with objects that may or may not ex...
Definition: DtProxy.h:38
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
This owns a list of window configurations.
Definition: DtDisplayConfiguration.h:43
DtBoost::shared_ptr< DtWindowProxy > DtWindowProxySP
Definition: DtWindowProxy.h:99
Contains makVrv::DtViewProxy class.
DtBoost::shared_ptr< DtDisplayProxy > DtDisplayProxySP
Definition: DtDisplayProxy.h:91
std::map< std::string, DtWindowProxyWP > WindowProxies
Definition: DtDisplayProxy.h:86
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
DtBoost::weak_ptr< DtDisplayProxy > DtDisplayProxyWP
Definition: DtDisplayProxy.h:92
WindowProxies myWindowProxies
Definition: DtDisplayProxy.h:87