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DtGlTrackedTextureProperties.h
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1 /*****************************************************************************
2 * Copyright (c) 2021 MAK Technologies, Inc.
3 * All rights reserved.
4 *****************************************************************************/
5 
9 
10 #pragma once
12 
13 #include <cstdint>
14 
15 namespace makVrv
16 {
21  {
22  public:
23  // constructor
25  public:
29  uint64_t myTexturesSize;
30 
34 
38  };
39 }
Dll export defines.
uint64_t myMaxTexturesSize
all time max size of textures (in bytes) this is the maximum value myTexturesSize has ever attained d...
Definition: DtGlTrackedTextureProperties.h:37
uint64_t myTexturesSize
size of these textures (in bytes) at given point
Definition: DtGlTrackedTextureProperties.h:29
int myNumTextures
number of textures at a given point
Definition: DtGlTrackedTextureProperties.h:27
These properties are used in conjunction with DtGlTextureResidentMemoryTracker/DtGlTextureMemoryTrack...
Definition: DtGlTrackedTextureProperties.h:20
int myMaxNumTextures
all time number of textures this is the maximum value myNumTextures has ever attained during the run ...
Definition: DtGlTrackedTextureProperties.h:33
#define DT_DLL_VRVGRAPHICSUTILS
Definition: vrvGraphicsUtils.h:18

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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