15 #include <matrix/vlVector.h>
Contains makVrv::DtChannel3dViewCompass class.
A model-like object that draws a 3d view first person shooter style compass on a channel.
Definition: DtChannel3dViewCompass.h:30
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
OSG implementation of a model-like object that draws a 3d view first person shooter style compass on ...
Definition: DtOsgChannel3dViewCompass.h:30