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include
vrvCore
DtTexturedLineSegmentInterface.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2023 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtLineSegmentInterface.h
>
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namespace
makVrv
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{
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class
DtTextureInterface;
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class
DT_DLL_VRVCORE
DtTexturedLineSegmentInterface
:
public
DtLineSegmentInterface
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{
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public
:
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DtTexturedLineSegmentInterface
();
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virtual
~
DtTexturedLineSegmentInterface
();
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public
:
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virtual
void
setTextureParameters(
DtTextureInterface
* texture,
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float
left = 0.0f,
float
right = 1.0f,
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float
bottom = 0.0f,
float
top = 1.0f) = 0;
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};
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}
makVrv::DtTextureInterface
Interface for a texture. Used to pass in a texture to vrvGraphics.
Definition:
DtTextureInterface.h:24
makVrv::DtLineSegmentInterface
An interface for a single line segment.
Definition:
DtLineSegmentInterface.h:23
DtLineSegmentInterface.h
Contains the makVrv::DtLineSegmentInterface class declaration.
makVrv::DtTexturedLineSegmentInterface
An interface for a textured single line segment.
Definition:
DtTexturedLineSegmentInterface.h:18
DT_DLL_VRVCORE
#define DT_DLL_VRVCORE
Definition:
vrvCore.h:20
vrvCore.h
Contains DLL export macros.
Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (
www.mak.com
)