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DtWeatherLayerHail.h
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1 /******************************************************************************
2 ** Copyright (c) 2021 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 
13 #include <vrvOsg/DtWeatherLayer.h>
14 
15 
16 namespace makVrv
17 {
18 
27  {
28  friend class DtWeatherLayerFactory;
29 
30  public:
31 
33  virtual ~DtWeatherLayerHail();
34 
36  DtWeatherLayerHail(const DtWeatherLayerHail &other) = delete;
37 
39  DtWeatherLayerHail &operator=(const DtWeatherLayerHail &other) = delete;
40 
41  protected:
42 
45 
46  public:
48  virtual void init(DtDe &de);
49  };
50 
51 }
52 
53 
54 
55 
DT_DLL_EXAMPLESCENEROOTPLUGIN void init(DtDe &anIG)
Contains makVrv::DtWeatherLayer class.
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Factory that is used to create weather layers.
Definition: DtWeatherLayer.h:181
A weather layer uses one or more weather effects to create a top level visual.
Definition: DtWeatherLayer.h:47
A hail specific weather layer uses one or more weather effects to create a top level visual...
Definition: DtWeatherLayerHail.h:26
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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