19 class DtChannelConfiguration;
20 class DtWindowProctor;
21 class DtWindowConfiguration;
68 const std::string& displayName()
const;
71 const std::string& windowName()
const;
74 const unsigned int channelCount()
const;
std::map< std::string, DtChannelProxyWP > ChannelProxies
Members.
Definition: DtWindowProxy.h:94
This is used to distribute information about a window from the master to slave engines.
Definition: DtWindowProctor.h:25
DtWindowProctor * myProctorCache
Members.
Definition: DtWindowProxy.h:92
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:26
std::string myDisplayEngineName
Members.
Definition: DtWindowProxy.h:90
Contains makVrv::DtChannelProxy class.
DtWindowConfiguration * myConfiguration
Members.
Definition: DtWindowProxy.h:91
Display proxy uses for communicating display settings to slave displays.
Definition: DtDisplayProxy.h:22
The Proxy base class. Proxies are objects that let users interact with objects that may or may not ex...
Definition: DtProxy.h:38
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtBoost::shared_ptr< DtWindowProxy > DtWindowProxySP
Definition: DtWindowProxy.h:99
ChannelProxies myChannelProxies
Members.
Definition: DtWindowProxy.h:95
DtBoost::shared_ptr< DtChannelProxy > DtChannelProxySP
Definition: DtChannelProxy.h:79
Configuration for a single channel Serialized and sent to remote displays as necessary to configure r...
Definition: DtChannelConfiguration.h:24
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
DtDe * myDe
Members.
Definition: DtWindowProxy.h:89
DtBoost::weak_ptr< DtWindowProxy > DtWindowProxyWP
Definition: DtWindowProxy.h:100
Acts a proxy for each remote window on the master display engine.
Definition: DtWindowProxy.h:25