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DtWindowTriangleGroup.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtUniqueID.h>
14 #include <vrvCore/DtWindowObject.h>
15 
16 namespace makVrv
17 {
18  class DtDe;
19  class DtWindowPolygon;
20 
27  {
28  public:
31 
33  virtual ~DtWindowTriangleGroup();
34 
36  virtual void setTriangleCount( unsigned int count );
37 
39  virtual void addTriangle( unsigned int stipplePattern, float xVertex0, float yVertex0,
40  float xVertex1, float yVertex1, float xVertex2, float yVertex2 );
41 
44  virtual void updateTriangle( unsigned int index, unsigned int stipplePattern,
45  float xVertex0, float yVertex0, float xVertex1, float yVertex1,
46  float xVertex2, float yVertex );
47  };
48 }
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
A model-like object that controls a group of 2D Triangles. This class means that you do not need to s...
Definition: DtWindowTriangleGroup.h:26
Contains makVrv::DtWindowObject class.
Contains DLL export macros.

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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