14 #include <osg/PositionAttitudeTransform>
void loadModel(const std::string &filename)
Called to load an image model into the scene from file.
void removeModel()
Called to remove the current image model from the scene.
Contains makVrv::DtDe class.
void setRotationAngle(double rotationAngleInDegrees)
Called to rotate the current image model on the scene.
virtual ~ExampleSimulationObject()
ExampleSimulationObject(DtDe &de, DtUniqueID id)
The Constructor for a distributed object must take a DtIg and a Unique Id.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Definition: ExampleSimulationObject.h:21
Contains makVrv::DtUniqueID type.
DtDe & myDe
Definition: ExampleSimulationObject.h:42
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
osg::ref_ptr< osg::PositionAttitudeTransform > myPat
Definition: ExampleSimulationObject.h:43