22 #include <matrix/vlVector.h>
33 class DtAirbaseLaunchFlightWidget;
45 virtual DtObjectType aircraftUnitType(
const DtString& acType,
unsigned number,
const DtString& unitLabel);
46 virtual bool aircraftTypeAndNumber(
const DtObjectType& unitType, QString& acType,
unsigned& number, QString& unitLabel);
48 virtual void slot_onAircraftTypeChanged(
DtString acType);
49 virtual void slot_onAircraftNumberChanged(
unsigned acNum);
50 virtual void slot_onUnitTypeChanged(
DtString acUnitType);
54 virtual void initialize();
55 virtual void loadAircraftTypes();
56 virtual void loadAircraftNumbers();
57 virtual void loadUnitLabels();
58 virtual void loadLoadoutNames();
std::multimap< EquipmentTypeCountPair, ObjectTypeAndLabel > EquipmentTypeMap
Definition: sharedModelSet.h:251
Contains the DtSharedDisplayUnitsSettings class declaration.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22