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makVrv::DtGlRenderTexture Member List

This is the complete list of members for makVrv::DtGlRenderTexture, including all inherited members.

activateForDrawingInto(bool shouldClear=true, bool setViewport=true)makVrv::DtGlRenderTexturevirtual
attemptToDeleteFbo(DtGlFboAndContext &fbo)makVrv::DtGlRenderTextureprotectedvirtual
bindColorTexture(int unit)makVrv::DtGlRenderTexturevirtual
bindDepthTexture(int unit)makVrv::DtGlRenderTexturevirtual
colorId() const makVrv::DtGlRenderTexturevirtual
copyFromFramebuffer(unsigned int srcFbo, unsigned int bufferBits)makVrv::DtGlRenderTexturevirtual
copyFromTexture(unsigned int srcTexture, bool isDepth, bool isArray=false, unsigned int srclayer=0, unsigned int layerCount=1)makVrv::DtGlRenderTexturevirtual
deactivateForDrawingInto()makVrv::DtGlRenderTexturevirtual
deleteFbosOnDestruction(void) const makVrv::DtGlRenderTexturevirtual
depthId() const makVrv::DtGlRenderTexturevirtual
DtGlRenderTexture()makVrv::DtGlRenderTextureprivate
DtGlRenderTexture(const DtGlRenderTexture &)makVrv::DtGlRenderTextureprivate
DtGlRenderTexture(const DtGlRenderTextureInitializer &initializer)makVrv::DtGlRenderTexture
fbo(void) const makVrv::DtGlRenderTexturevirtual
hasColorTexture(void) const makVrv::DtGlRenderTextureprotectedvirtual
height() const makVrv::DtGlRenderTexturevirtual
init(DtGlImageType colorFormat, unsigned int minFilter, unsigned int wrapMode)makVrv::DtGlRenderTexturevirtual
initDepth(DtGlImageType depthFormat=D32)makVrv::DtGlRenderTexturevirtual
initDepth(unsigned int glDepthTexId)makVrv::DtGlRenderTexturevirtual
initFBO(const std::string &name)makVrv::DtGlRenderTextureprotectedvirtual
initWithExternalTexture(unsigned int glColorTexId)makVrv::DtGlRenderTexturevirtual
layers() const makVrv::DtGlRenderTexturevirtual
multiSampleFbo(void) const makVrv::DtGlRenderTexturevirtual
myColorTexturemakVrv::DtGlRenderTextureprotected
myDeleteFbosOnDestructionmakVrv::DtGlRenderTextureprotected
myDepthTexturemakVrv::DtGlRenderTextureprotected
myFboIdmakVrv::DtGlRenderTextureprotected
myHasDepthmakVrv::DtGlRenderTextureprotected
myHeightmakVrv::DtGlRenderTextureprotected
myIsFrameBufferValidmakVrv::DtGlRenderTextureprotected
myLayersmakVrv::DtGlRenderTextureprotected
myMultisampleColorBuffermakVrv::DtGlRenderTextureprotected
myMultisampleDepthBuffermakVrv::DtGlRenderTextureprotected
myMultisampleFboIdmakVrv::DtGlRenderTextureprotected
myNamemakVrv::DtGlRenderTextureprotected
myNumSamplesmakVrv::DtGlRenderTextureprotected
myUseMultiViewmakVrv::DtGlRenderTextureprotected
myWidthmakVrv::DtGlRenderTextureprotected
numSamples() const makVrv::DtGlRenderTexturevirtual
operator=(const DtGlRenderTexture &)makVrv::DtGlRenderTextureprivate
setDeleteFbosOnDestruction(bool val)makVrv::DtGlRenderTexturevirtual
setFboTextureLayer(unsigned int layer)makVrv::DtGlRenderTexturevirtual
unbindColorTexture(int unit)makVrv::DtGlRenderTexturevirtual
unbindDepthTexture(int unit)makVrv::DtGlRenderTexturevirtual
useMultiView() const makVrv::DtGlRenderTexturevirtual
usingStencil() const makVrv::DtGlRenderTexturevirtual
width() const makVrv::DtGlRenderTexturevirtual
~DtGlRenderTexture()makVrv::DtGlRenderTexturevirtual

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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