VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
makVrv::DtHdrDrawableRenderData Member List

This is the complete list of members for makVrv::DtHdrDrawableRenderData, including all inherited members.

adaptiveLuminance(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
adaptiveLuminanceCompute(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
adaptiveLuminanceRead(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
blur(DtGlTexture *src, DtGlTexture *dest, DtGlTexture *temp, int blurWidth, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
calculateLuminance(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
cleanupGpuMemory()makVrv::DtHdrDrawableRenderDatavirtual
composeEffect(void)makVrv::DtHdrDrawableRenderDataprotectedvirtual
computeColorModulation(float *color, float r, float g, float b, int num)makVrv::DtHdrDrawableRenderDataprotectedvirtual
computeColorModulationCoefficients()makVrv::DtHdrDrawableRenderDataprotectedvirtual
computeColorModulationRedShift(float *color, float r, float g, float b, int num)makVrv::DtHdrDrawableRenderDataprotectedvirtual
createBlurProgramsIfNecessary()makVrv::DtHdrDrawableRenderDataprotectedvirtual
createComputeProgramIfNecessary(HDR_PASS pass, const std::string &name)makVrv::DtHdrDrawableRenderDataprotectedvirtual
createToneMappingProgramIfNecessary(void)makVrv::DtHdrDrawableRenderDataprotectedvirtual
downSample(DtGlTexture *src, DtGlTexture *dest, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
downsample4x(DtGlTexture *src, DtGlTexture *dest, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
DtHdrDrawableRenderData()=deletemakVrv::DtHdrDrawableRenderData
DtHdrDrawableRenderData(const DtHdrDrawableRenderData &rhs)=deletemakVrv::DtHdrDrawableRenderData
DtHdrDrawableRenderData(DtDe &de, const DtHdrOptions &options, DtHdrDrawable *parent, osg::Texture *&lensFlareTexture)makVrv::DtHdrDrawableRenderDataprotected
DtHdrDrawableRenderDataCreatormakVrv::DtHdrDrawableRenderData
execute(osg::RenderInfo &renderInfo)makVrv::DtHdrDrawableRenderDatavirtual
extractHL(DtGlTexture *src, DtGlTexture *dest, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
finalGlarePass(void)makVrv::DtHdrDrawableRenderDataprotectedvirtual
gaussianBlurComposePass(void)makVrv::DtHdrDrawableRenderDataprotectedvirtual
genGhostImage(const float *ghost_modulation1st, const float *ghost_modulation2nd, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
genStarStreak(int streak, float dir, float length)makVrv::DtHdrDrawableRenderDataprotectedvirtual
getBufferPyramidSize(BUFFER_PYRAMID level, int *w, int *h)makVrv::DtHdrDrawableRenderDataprotectedvirtual
ghostPass0(const float *ghost_modulation1st)makVrv::DtHdrDrawableRenderDataprotectedvirtual
ghostPass1(const float *ghost_modulation2nd)makVrv::DtHdrDrawableRenderDataprotectedvirtual
initializeUniformLocations(HDR_PASS pass)makVrv::DtHdrDrawableRenderDataprotectedvirtual
initRenderTextures(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
initShaders()makVrv::DtHdrDrawableRenderDatavirtual
inputTextureId(unsigned int &target, const DtGlTexture *src, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
localHdrOutputScale()makVrv::DtHdrDrawableRenderDatavirtual
myAspectRatiomakVrv::DtHdrDrawableRenderDataprotected
myBlurAmountGammaEnablePassThroughLocmakVrv::DtHdrDrawableRenderDataprotected
myBlurbufferAmakVrv::DtHdrDrawableRenderDataprotected
myBlurbufferBmakVrv::DtHdrDrawableRenderDataprotected
myBlurTexLocmakVrv::DtHdrDrawableRenderDataprotected
myCameraGhostModulation1stmakVrv::DtHdrDrawableRenderDataprotected
myCameraGhostModulation2ndmakVrv::DtHdrDrawableRenderDataprotected
myComposebuffermakVrv::DtHdrDrawableRenderDataprotected
myConnectionsmakVrv::DtHdrDrawableRenderDataprotected
myDemakVrv::DtHdrDrawableRenderDataprotected
myElapsedTimeLocmakVrv::DtHdrDrawableRenderDataprotected
myExtractHlTresholdAndScalarLocmakVrv::DtHdrDrawableRenderDataprotected
myFilmicGhostModulation1stmakVrv::DtHdrDrawableRenderDataprotected
myFilmicGhostModulation2ndmakVrv::DtHdrDrawableRenderDataprotected
myFinalGlarecomposeMixCoeffLocmakVrv::DtHdrDrawableRenderDataprotected
myGaussianBlurComposeCoeffLocmakVrv::DtHdrDrawableRenderDataprotected
myGhost1stBuffermakVrv::DtHdrDrawableRenderDataprotected
myGhost2ndBuffermakVrv::DtHdrDrawableRenderDataprotected
myGhostImageColorCoeffLocmakVrv::DtHdrDrawableRenderDataprotected
myGhostImageScalarLocmakVrv::DtHdrDrawableRenderDataprotected
myGlareBuffermakVrv::DtHdrDrawableRenderDataprotected
myHoriModulation1stmakVrv::DtHdrDrawableRenderDataprotected
myHoriModulation2ndmakVrv::DtHdrDrawableRenderDataprotected
myHoriModulation3rdmakVrv::DtHdrDrawableRenderDataprotected
myInitialBuffermakVrv::DtHdrDrawableRenderDataprotected
myInputTexmakVrv::DtHdrDrawableRenderDataprotected
myLastAdpativeLumFrameTimemakVrv::DtHdrDrawableRenderDataprotected
myLastHdrFrameTimemakVrv::DtHdrDrawableRenderDataprotected
myLastLuminanceValuemakVrv::DtHdrDrawableRenderDataprotected
myLensMaskmakVrv::DtHdrDrawableRenderDataprotected
myLumcurrentmakVrv::DtHdrDrawableRenderDataprotected
myLumNextBuffermakVrv::DtHdrDrawableRenderDataprotected
myLumNextBufferPtrmakVrv::DtHdrDrawableRenderDataprotected
myOptionsmakVrv::DtHdrDrawableRenderDataprotected
myParentmakVrv::DtHdrDrawableRenderDataprotected
myScalesBlurTexLuminanceSaturationLocmakVrv::DtHdrDrawableRenderDataprotected
mySceneTexLocmakVrv::DtHdrDrawableRenderDataprotected
myShadersmakVrv::DtHdrDrawableRenderDataprotected
myStarModulation1stmakVrv::DtHdrDrawableRenderDataprotected
myStarModulation2ndmakVrv::DtHdrDrawableRenderDataprotected
myStarModulation3rdmakVrv::DtHdrDrawableRenderDataprotected
myStarStreakColorCoeffLocmakVrv::DtHdrDrawableRenderDataprotected
myStarStreakComposeNumSamplersLocmakVrv::DtHdrDrawableRenderDataprotected
myStarStreakStepSizeAndStrideLocmakVrv::DtHdrDrawableRenderDataprotected
myStreakbufferAmakVrv::DtHdrDrawableRenderDataprotected
myStreakbufferBmakVrv::DtHdrDrawableRenderDataprotected
myStreakbufferFinalmakVrv::DtHdrDrawableRenderDataprotected
operator=(const DtHdrDrawableRenderData &rhs)=deletemakVrv::DtHdrDrawableRenderData
preprocessorDefinesString(HDR_PASS pass)makVrv::DtHdrDrawableRenderDataprotectedvirtual
regularLuminance(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
runPass(HDR_PASS prog, DtGlTexture *src, DtGlTexture *dest, osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
setInputTexture(osg::Texture *inputTex)makVrv::DtHdrDrawableRenderDatavirtual
silverLiningLuminance(const osg::Camera *osgCamera)makVrv::DtHdrDrawableRenderDataprotectedvirtual
slot_hdrResolutionScaleChanged(int val)makVrv::DtHdrDrawableRenderDataprotectedvirtual
starStreakCompose(void)makVrv::DtHdrDrawableRenderDataprotectedvirtual
streakPass0(int streak, float dec, const float step[2], float stride)makVrv::DtHdrDrawableRenderDataprotectedvirtual
streakPass1(int streak, float dec, const float step[2], float stride)makVrv::DtHdrDrawableRenderDataprotectedvirtual
streakPass2(int streak, float dec, const float step[2], float stride)makVrv::DtHdrDrawableRenderDataprotectedvirtual
toneMappingPass(osg::State *state)makVrv::DtHdrDrawableRenderDataprotectedvirtual
zeroOutUniformLocations()makVrv::DtHdrDrawableRenderDataprotectedvirtual
~DtHdrDrawableRenderData()makVrv::DtHdrDrawableRenderDatavirtual

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)