| adaptiveLuminance(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| adaptiveLuminanceCompute(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| adaptiveLuminanceRead(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| blur(DtGlTexture *src, DtGlTexture *dest, DtGlTexture *temp, int blurWidth, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| calculateLuminance(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| cleanupGpuMemory() | makVrv::DtHdrDrawableRenderData | virtual |
| composeEffect(void) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| computeColorModulation(float *color, float r, float g, float b, int num) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| computeColorModulationCoefficients() | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| computeColorModulationRedShift(float *color, float r, float g, float b, int num) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| createBlurProgramsIfNecessary() | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| createComputeProgramIfNecessary(HDR_PASS pass, const std::string &name) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| createToneMappingProgramIfNecessary(void) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| downSample(DtGlTexture *src, DtGlTexture *dest, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| downsample4x(DtGlTexture *src, DtGlTexture *dest, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| DtHdrDrawableRenderData()=delete | makVrv::DtHdrDrawableRenderData | |
| DtHdrDrawableRenderData(const DtHdrDrawableRenderData &rhs)=delete | makVrv::DtHdrDrawableRenderData | |
| DtHdrDrawableRenderData(DtDe &de, const DtHdrOptions &options, DtHdrDrawable *parent, osg::Texture *&lensFlareTexture) | makVrv::DtHdrDrawableRenderData | protected |
| DtHdrDrawableRenderDataCreator | makVrv::DtHdrDrawableRenderData | |
| execute(osg::RenderInfo &renderInfo) | makVrv::DtHdrDrawableRenderData | virtual |
| extractHL(DtGlTexture *src, DtGlTexture *dest, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| finalGlarePass(void) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| gaussianBlurComposePass(void) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| genGhostImage(const float *ghost_modulation1st, const float *ghost_modulation2nd, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| genStarStreak(int streak, float dir, float length) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| getBufferPyramidSize(BUFFER_PYRAMID level, int *w, int *h) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| ghostPass0(const float *ghost_modulation1st) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| ghostPass1(const float *ghost_modulation2nd) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| initializeUniformLocations(HDR_PASS pass) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| initRenderTextures(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| initShaders() | makVrv::DtHdrDrawableRenderData | virtual |
| inputTextureId(unsigned int &target, const DtGlTexture *src, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| localHdrOutputScale() | makVrv::DtHdrDrawableRenderData | virtual |
| myAspectRatio | makVrv::DtHdrDrawableRenderData | protected |
| myBlurAmountGammaEnablePassThroughLoc | makVrv::DtHdrDrawableRenderData | protected |
| myBlurbufferA | makVrv::DtHdrDrawableRenderData | protected |
| myBlurbufferB | makVrv::DtHdrDrawableRenderData | protected |
| myBlurTexLoc | makVrv::DtHdrDrawableRenderData | protected |
| myCameraGhostModulation1st | makVrv::DtHdrDrawableRenderData | protected |
| myCameraGhostModulation2nd | makVrv::DtHdrDrawableRenderData | protected |
| myComposebuffer | makVrv::DtHdrDrawableRenderData | protected |
| myConnections | makVrv::DtHdrDrawableRenderData | protected |
| myDe | makVrv::DtHdrDrawableRenderData | protected |
| myElapsedTimeLoc | makVrv::DtHdrDrawableRenderData | protected |
| myExtractHlTresholdAndScalarLoc | makVrv::DtHdrDrawableRenderData | protected |
| myFilmicGhostModulation1st | makVrv::DtHdrDrawableRenderData | protected |
| myFilmicGhostModulation2nd | makVrv::DtHdrDrawableRenderData | protected |
| myFinalGlarecomposeMixCoeffLoc | makVrv::DtHdrDrawableRenderData | protected |
| myGaussianBlurComposeCoeffLoc | makVrv::DtHdrDrawableRenderData | protected |
| myGhost1stBuffer | makVrv::DtHdrDrawableRenderData | protected |
| myGhost2ndBuffer | makVrv::DtHdrDrawableRenderData | protected |
| myGhostImageColorCoeffLoc | makVrv::DtHdrDrawableRenderData | protected |
| myGhostImageScalarLoc | makVrv::DtHdrDrawableRenderData | protected |
| myGlareBuffer | makVrv::DtHdrDrawableRenderData | protected |
| myHoriModulation1st | makVrv::DtHdrDrawableRenderData | protected |
| myHoriModulation2nd | makVrv::DtHdrDrawableRenderData | protected |
| myHoriModulation3rd | makVrv::DtHdrDrawableRenderData | protected |
| myInitialBuffer | makVrv::DtHdrDrawableRenderData | protected |
| myInputTex | makVrv::DtHdrDrawableRenderData | protected |
| myLastAdpativeLumFrameTime | makVrv::DtHdrDrawableRenderData | protected |
| myLastHdrFrameTime | makVrv::DtHdrDrawableRenderData | protected |
| myLastLuminanceValue | makVrv::DtHdrDrawableRenderData | protected |
| myLensMask | makVrv::DtHdrDrawableRenderData | protected |
| myLumcurrent | makVrv::DtHdrDrawableRenderData | protected |
| myLumNextBuffer | makVrv::DtHdrDrawableRenderData | protected |
| myLumNextBufferPtr | makVrv::DtHdrDrawableRenderData | protected |
| myOptions | makVrv::DtHdrDrawableRenderData | protected |
| myParent | makVrv::DtHdrDrawableRenderData | protected |
| myScalesBlurTexLuminanceSaturationLoc | makVrv::DtHdrDrawableRenderData | protected |
| mySceneTexLoc | makVrv::DtHdrDrawableRenderData | protected |
| myShaders | makVrv::DtHdrDrawableRenderData | protected |
| myStarModulation1st | makVrv::DtHdrDrawableRenderData | protected |
| myStarModulation2nd | makVrv::DtHdrDrawableRenderData | protected |
| myStarModulation3rd | makVrv::DtHdrDrawableRenderData | protected |
| myStarStreakColorCoeffLoc | makVrv::DtHdrDrawableRenderData | protected |
| myStarStreakComposeNumSamplersLoc | makVrv::DtHdrDrawableRenderData | protected |
| myStarStreakStepSizeAndStrideLoc | makVrv::DtHdrDrawableRenderData | protected |
| myStreakbufferA | makVrv::DtHdrDrawableRenderData | protected |
| myStreakbufferB | makVrv::DtHdrDrawableRenderData | protected |
| myStreakbufferFinal | makVrv::DtHdrDrawableRenderData | protected |
| operator=(const DtHdrDrawableRenderData &rhs)=delete | makVrv::DtHdrDrawableRenderData | |
| preprocessorDefinesString(HDR_PASS pass) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| regularLuminance(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| runPass(HDR_PASS prog, DtGlTexture *src, DtGlTexture *dest, osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| setInputTexture(osg::Texture *inputTex) | makVrv::DtHdrDrawableRenderData | virtual |
| silverLiningLuminance(const osg::Camera *osgCamera) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| slot_hdrResolutionScaleChanged(int val) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| starStreakCompose(void) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| streakPass0(int streak, float dec, const float step[2], float stride) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| streakPass1(int streak, float dec, const float step[2], float stride) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| streakPass2(int streak, float dec, const float step[2], float stride) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| toneMappingPass(osg::State *state) | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| zeroOutUniformLocations() | makVrv::DtHdrDrawableRenderData | protectedvirtual |
| ~DtHdrDrawableRenderData() | makVrv::DtHdrDrawableRenderData | virtual |