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makVrv::DtIndirectDefaultDrawComponent Member List

This is the complete list of members for makVrv::DtIndirectDefaultDrawComponent, including all inherited members.

apply(osg::RenderInfo &renderInfo) overridemakVrv::DtIndirectDefaultDrawComponentvirtual
draw(osg::RenderInfo &renderInfo, const int offsetCommandBuffer, GLenum indicesType, int maxCommands, DtGlBuffer *gpuShaderUbo, int gpuShaderUboBinding, DtIndirectShaderConstants *shaderConstants) overridemakVrv::DtIndirectDefaultDrawComponentvirtual
DtIndirectDefaultDrawComponent(DtDe &de)makVrv::DtIndirectDefaultDrawComponentprotected
DtIndirectDefaultDrawComponent()=deletemakVrv::DtIndirectDefaultDrawComponentprivate
DtIndirectDefaultDrawComponent(const DtIndirectDefaultDrawComponent &rhs)=deletemakVrv::DtIndirectDefaultDrawComponentprivate
DtIndirectDefaultDrawComponentCreatormakVrv::DtIndirectDefaultDrawComponent
DtIndirectDrawComponent(DtDe &de)makVrv::DtIndirectDrawComponent
indicesTypeToString(int indicesType)makVrv::DtIndirectDrawComponentprotectedvirtual
initialize(const DtIndirectEffectTexturesTemplate &effectTexturesState, unsigned int numTextCoordArrays)makVrv::DtIndirectDefaultDrawComponentvirtual
myDemakVrv::DtIndirectDrawComponentprotected
myIndirectShaderManagermakVrv::DtIndirectDrawComponentprotected
myStateSetmakVrv::DtIndirectDrawComponentprotected
myTimeUniformmakVrv::DtIndirectDefaultDrawComponentprotected
operator=(const DtIndirectDefaultDrawComponent &rhs)=deletemakVrv::DtIndirectDefaultDrawComponentprivate
releaseGLObjects(osg::State *state)makVrv::DtIndirectDrawComponentvirtual
shouldDraw(bool isShadowPass)makVrv::DtIndirectDrawComponentvirtual
update(osg::RenderInfo &renderInfo) overridemakVrv::DtIndirectDefaultDrawComponentvirtual
~DtIndirectDefaultDrawComponent()makVrv::DtIndirectDefaultDrawComponentvirtual
~DtIndirectDrawComponent()makVrv::DtIndirectDrawComponentvirtual

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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