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makVrv::DtIndirectGlTextureObjectManager Member List

This is the complete list of members for makVrv::DtIndirectGlTextureObjectManager, including all inherited members.

createCompressedGlTexture2d(const DtIndirectTexturePrototype *vrvTexture, const DtIndirectImagePrototype *vrvImage, const DtIndirectLimitTextureStrategy &indirectLimitTextureStrategy, bool regularPath, bool &aboveCutoff) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
createGlTexture2dArray(const DtIndirectTexturePrototype *vrvTexture) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
createGlTexture3D(const DtIndirectTexturePrototype *vrvTexture) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
createUnCompressedGlTexture2d(const DtIndirectTexturePrototype *vrvTexture, const DtIndirectImagePrototype *vrvImage, const DtIndirectLimitTextureStrategy &indirectLimitTextureStrategy) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
DtIndirectGlTextureObjectManager()=deletemakVrv::DtIndirectGlTextureObjectManager
DtIndirectGlTextureObjectManager(const DtIndirectGlTextureObjectManager &rhs)=deletemakVrv::DtIndirectGlTextureObjectManager
DtIndirectGlTextureObjectManager(DtDe &de)makVrv::DtIndirectGlTextureObjectManagerprotected
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
get(const DtIndirectTexturePrototype *vrvTexture)makVrv::DtIndirectGlTextureObjectManagervirtual
getOrCreate(const DtIndirectTexturePrototype *vrvTexture, int textureLimitStrategy)makVrv::DtIndirectGlTextureObjectManagervirtual
has(unsigned int textureId) const makVrv::DtIndirectGlTextureObjectManagervirtual
instance(DtDe &de)makVrv::DtIndirectGlTextureObjectManagerstatic
limitTextureStrategy(int strategyType)makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
myConnectionsmakVrv::DtIndirectGlTextureObjectManagerprotected
myDemakVrv::DtIndirectGlTextureObjectManagerprotected
myDefaultTexturesContainermakVrv::DtIndirectGlTextureObjectManagerprotected
myIdToGlTexturesmakVrv::DtIndirectGlTextureObjectManagerprotected
myImageCompressormakVrv::DtIndirectGlTextureObjectManagerprotected
myImagePrototypeManagermakVrv::DtIndirectGlTextureObjectManagerprotected
myIndirectLogmakVrv::DtIndirectGlTextureObjectManagerprotected
myIndirectTextureResidencyManagermakVrv::DtIndirectGlTextureObjectManagerprotected
myMutexmakVrv::DtIndirectGlTextureObjectManagerprotected
myNoLimitStrategymakVrv::DtIndirectGlTextureObjectManagerprotected
myOutOfMemoryTextureIdmakVrv::DtIndirectGlTextureObjectManagerprotected
mySeenImagesmakVrv::DtIndirectGlTextureObjectManagerprotected
mySetIndirectGlTextureObjectsmakVrv::DtIndirectGlTextureObjectManagerprotected
myTerrainLimitTextureStrategymakVrv::DtIndirectGlTextureObjectManagerprotected
myTextureObjectToPrototypemakVrv::DtIndirectGlTextureObjectManagerprotected
myTexturePrototypeToObjectmakVrv::DtIndirectGlTextureObjectManagerprotected
operator=(const DtIndirectGlTextureObjectManager &rhs)=deletemakVrv::DtIndirectGlTextureObjectManager
outOfMemoryTextureId(void) const makVrv::DtIndirectGlTextureObjectManagervirtual
printStatsWhenNoWindows(void)makVrv::DtIndirectGlTextureObjectManagervirtual
removeEntry(DtIndirectGlTextureObject *indirectGlTextureObject)makVrv::DtIndirectGlTextureObjectManagervirtual
run(unsigned int frameNumber)makVrv::DtIndirectGlTextureObjectManagervirtual
seenImageSize(const std::string &imageFileAbsolutePath) const makVrv::DtIndirectGlTextureObjectManagervirtual
setupWrapFilteringAndAniso(unsigned int textureId, const DtIndirectTexturePrototype *vrvTexture) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
texturesSet(void)makVrv::DtIndirectGlTextureObjectManagervirtual
textureWillPutMemoryAboveCutoff(int sizeOfTextureInBytes) const makVrv::DtIndirectGlTextureObjectManagerprotectedvirtual
theClassNamemakVrv::DtIndirectGlTextureObjectManagerprotectedstatic
~DtIndirectGlTextureObjectManager()makVrv::DtIndirectGlTextureObjectManagervirtual
~DtVirtualBaseClass()makVrv::DtVirtualBaseClassvirtual

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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