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makVrv::DtOculusProvider Member List

This is the complete list of members for makVrv::DtOculusProvider, including all inherited members.

allocateSwapChain(vrvVirtualReality::DtEye whichEye, bool isOverlay)makVrv::DtOculusProvidervirtual
beginFrame()makVrv::DtOculusProvidervirtual
beginRendering()makVrv::DtOculusProvidervirtual
commitEyeTexture(osg::RenderInfo &renderInfo, DtSwapChain *swapChain)makVrv::DtOculusProvidervirtual
commitHudTexture(osg::RenderInfo &renderInfo, DtSwapChain *swapChain)makVrv::DtOculusProvidervirtual
createBeginRenderingCallback(DtVirtualRealityDriver &driver, vrvVirtualReality::DtEye eye)makVrv::DtVirtualRealityProvidervirtual
createOverlayCallback(osg::Texture *tex, DtDe &de, DtVirtualRealityDriver &driver)makVrv::DtOculusProvidervirtual
createViewCallback(DtVirtualRealityPostProcessor &pp, DtVirtualRealityDriver &driver, vrvVirtualReality::DtEye eye)makVrv::DtOculusProvidervirtual
deviceName()makVrv::DtOculusProvidervirtual
DtOculusProvider()makVrv::DtOculusProviderprivate
DtOculusProvider(const DtOculusProvider &)makVrv::DtOculusProviderprivate
DtOculusProvider(DtDe &de)makVrv::DtOculusProvider
DtVirtualRealityProvider(DtDe &de)makVrv::DtVirtualRealityProvider
endRendering()makVrv::DtOculusProvidervirtual
errorAndStop()makVrv::DtOculusProviderprotected
eyeCreated()makVrv::DtOculusProvider
findMixedRealityMask()makVrv::DtOculusProvidervirtual
findOculusSystem() const makVrv::DtOculusProvider
findTrackedCamera()makVrv::DtOculusProvidervirtual
findVrsUpdater(DtVirtualRealityChannel *channel)makVrv::DtOculusProvidervirtual
getEyeToHeadTransform(vrvVirtualReality::DtEye eye)makVrv::DtOculusProvidervirtual
getHmdPose(DtVector &pos, DtQuat &ori)makVrv::DtOculusProvidervirtual
getInputState()makVrv::DtOculusProvider
getProjectionAngles(vrvVirtualReality::DtEye eye, double &left, double &right, double &bottom, double &top, double znear, double zfar)makVrv::DtOculusProvidervirtual
getRecommendedRenderTargetSize(int &width, int &height, vrvVirtualReality::DtEye whichEye)makVrv::DtOculusProvidervirtual
getTrackedPose(DtVector &pos, DtQuat &ori, int index)makVrv::DtOculusProvidervirtual
getTrackingState()makVrv::DtOculusProvider
hasFocusViews()makVrv::DtOculusProvidervirtual
hasTrackedCamera()makVrv::DtOculusProvidervirtual
initializeVR()makVrv::DtOculusProvidervirtual
isVrAvailable()makVrv::DtOculusProviderstatic
mixedRealityRunning() const makVrv::DtVirtualRealityProvidervirtual
myChannelVrsUpdatersmakVrv::DtVirtualRealityProviderprotected
myDemakVrv::DtVirtualRealityProviderprotected
myDeviceNamemakVrv::DtOculusProviderprotected
myDriverHandlemakVrv::DtVirtualRealityProviderprotected
myEyeRenderDescmakVrv::DtOculusProviderprotected
myEyesCreatedmakVrv::DtOculusProviderprotected
myFrameBeganmakVrv::DtOculusProviderprotected
myFrameIndexmakVrv::DtOculusProviderprotected
myHeightmakVrv::DtOculusProviderprotected
myHmdDescmakVrv::DtOculusProviderprotected
myHudEnabledmakVrv::DtOculusProviderprotected
myHudLayermakVrv::DtOculusProviderprotected
myLayersmakVrv::DtOculusProviderprotected
myMixedRealityMaskmakVrv::DtVirtualRealityProviderprotected
myMixedRealityRunningmakVrv::DtVirtualRealityProviderprotected
myRealWorldDepthTestingEnabledmakVrv::DtVirtualRealityProviderprotected
mySessionmakVrv::DtOculusProviderprotected
myTrackedCameramakVrv::DtVirtualRealityProviderprotected
myViewLayermakVrv::DtOculusProviderprotected
myWidthmakVrv::DtOculusProviderprotected
operator=(const DtOculusProvider &)makVrv::DtOculusProviderprivate
overlayMode()makVrv::DtOculusProvidervirtual
providerName()makVrv::DtOculusProvidervirtual
realWorldDepthTestingEnabled() const makVrv::DtVirtualRealityProvidervirtual
reset()makVrv::DtOculusProvidervirtual
setHmdPoseOffset(const DtVector &pos, const DtQuat &ori)makVrv::DtOculusProvidervirtual
setHudOffset(const ovrPosef &pose)makVrv::DtOculusProvider
setOverlayEnabled(bool enabled)makVrv::DtOculusProvider
shutdown()makVrv::DtOculusProvidervirtual
startMixedReality()makVrv::DtVirtualRealityProvidervirtual
startRealWorldDepthTesting()makVrv::DtVirtualRealityProvidervirtual
stopMixedReality()makVrv::DtVirtualRealityProvidervirtual
stopRealWorldDepthTesting()makVrv::DtVirtualRealityProvidervirtual
supportsDepthBufferSubmission()makVrv::DtOculusProvidervirtual
supportsMixedReality()makVrv::DtVirtualRealityProvidervirtual
supportsRealWorldDepthTesting()makVrv::DtVirtualRealityProvidervirtual
tick()makVrv::DtOculusProvidervirtual
triggerAction1()makVrv::DtVirtualRealityProvidervirtual
updateOverlayDimensions(float width, float height, float distance, int pixWidth, int pixHeight)makVrv::DtOculusProvidervirtual
useVrs()makVrv::DtOculusProvidervirtual
~DtOculusProvider()makVrv::DtOculusProvidervirtual
~DtVirtualRealityProvider()makVrv::DtVirtualRealityProvidervirtual

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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