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exampleSymbolFacade.h
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1 /*****************************************************************************
2  * Copyright (c) 2019 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 // Plugin export macro.
13 #ifdef _WIN32
14 # ifdef exampleSymbolFacade_EXPORTS
15 # define DT_DLL_exampleSymbolFacade __declspec ( dllexport )
16 # else
17 # define DT_DLL_exampleSymbolFacade __declspec ( dllimport )
18 # endif
19 #else
20 # define DT_DLL_exampleSymbolFacade
21 #endif
22 
23 // Declare & export the plugin initialization function (bool initDeModule(DtDe* de))
24 #define DT_DE_PLUGIN_EXPORT_MACRO DT_DLL_exampleSymbolFacade
25 #include <vrvCore/exportPlugin.h>
26 
27 // Plugin initialization methods.
DT_DE_PLUGIN_EXPORT_MACRO bool initDeModule(makVrv::DtDe *de)
#define DT_DLL_exampleSymbolFacade
Definition: exampleSymbolFacade.h:20
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
void installDriver(makVrv::DtDe &de)
Callback to install the debugDrawRenderer Driver.

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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