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include
precompiledHeaders
featuresPCH.h
Go to the documentation of this file.
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#include <iosfwd>
2
#include <vector>
3
#include <list>
4
#include <set>
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#include <math.h>
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#include <map>
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#include <string>
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#include <memory.h>
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#include <
precompiledHeaders/boostCommon.h
>
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//MakTerrainToolkit includes
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#include <
tdbutil/mathUtilities.h
>
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#include <
readerWriter/symbolString.h
>
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#include <
terrainCS/lambertConformalCS.h
>
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#include <
terrainCS/utmCS.h
>
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#include <
terrainCS/geodeticCS.h
>
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#include <
terrainCS/flatEarthCS.h
>
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#include <
terrainDbFactory/tdbManager.h
>
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//MakVrfVrlinkExtToolkit includes
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#include <
vrfExtObjects/vrfWeatherStateEnums.h
>
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#include <
vrfExtProtocol/objectType.h
>
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//VR-Link includes
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#include <matrix/coordTransform.h>
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#include <matrix/LibMatrix.h>
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#include <matrix/vlTaitBryan.h>
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#include <matrix/3dBoundingVolume.h>
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#include <matrix/vlVector.h>
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#include <mtl/environment.h>
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#include <mtl/mtl.h>
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#include <vlpi/disEnums.h>
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#include <vlpi/entityIdentifier.h>
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#include <vlpi/appearance.h>
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#include <vlutil/vlPrint.h>
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#include <vlutil/vlExceptions.h>
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#include <vlutil/vlScopedLock.h>
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#include <vlutil/vlConfig.h>
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#include <vlutil/vlInetAddr.h>
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#include <vlutil/vlShmPool.h>
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//Ogr includes
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#include <ogrsf_frmts.h>
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#include <ogr_geometry.h>
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#include <ogr_spatialref.h>
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//OSG includes
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#include <osg/ref_ptr>
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//Proj includes
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#include <proj_api.h>
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//Threading Building Blocks includes
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#include <tbb/recursive_mutex.h>
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#include <tbb/mutex.h>
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#include <tbb/concurrent_hash_map.h>
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#include <tbb/spin_mutex.h>
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#include <tbb/spin_rw_mutex.h>
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#include <tbb/task.h>
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#include <tbb/tbb_thread.h>
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#include <tbb/compat/condition_variable>
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#include <tbb/tick_count.h>
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#include <tbb/tbb.h>
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#include <tbb/queuing_rw_mutex.h>
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boostCommon.h
flatEarthCS.h
vrfWeatherStateEnums.h
tdbManager.h
lambertConformalCS.h
mathUtilities.h
geodeticCS.h
objectType.h
symbolString.h
utmCS.h
Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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)