47 const DtString& rwName = DtString::nullString(),
52 const DtString& rwName = DtString::nullString(),
63 const DtString& rwName = DtString::nullString(),
71 virtual void setMaxThrustAccleration(
double acceleration);
72 virtual double maxThrustAcceleration()
const;
74 virtual void setNormalizedBodyVelocity(
const DtVector& velocity);
75 virtual const DtVector& normalizedBodyVelocity()
const;
77 virtual void setLocalAngularVelocity(
double velocity);
78 virtual double localAngularVelocity()
const;
80 virtual void setSpeedRatioSquared(
double value);
81 virtual double speedRatioSquared()
const;
83 virtual void setFinishing(
bool flag);
84 virtual bool isFinishing()
const;
86 virtual void setApproachingVertex(
bool flag);
87 virtual bool isApproachingVertex()
const;
89 virtual void setBanking(
bool flag);
90 virtual bool isBanking()
const;
92 virtual void setLastDistanceSquared(
double value);
93 virtual double lastDistanceSquared()
const;
95 virtual void setDistanceSquared(
double value);
96 virtual double distanceSquared()
const;
98 virtual void setTakeOffDir(
const DtVector& takeOffDir);
99 virtual const DtVector& takeOffDir()
const;
101 virtual void setTakeoffDestination(
const DtVector& takeOffDir);
102 virtual const DtVector& takeoffDestination()
const;
104 virtual void setLandingDir(
const DtVector& landingDir);
105 virtual const DtVector& landingDir()
const;
108 virtual void setEntityToFollow(
const DtUUID& objectName);
114 virtual const DtVector& followOffsetVector()
const;
118 virtual void setLoiterRadius(
double radius);
119 virtual double loiterRadius()
const;
123 virtual void setLoiterClockwise(
bool flag);
124 virtual bool loiterClockwise()
const;
127 virtual void setLoiterCenter(
const DtVector& center);
128 virtual const DtVector& loiterCenter()
const;
131 virtual void setObjectToOrbit(
const DtUUID&);
136 virtual void setTimeToEndOrbit(
double t);
137 virtual double timeToEndOrbit()
const;
140 virtual void setControlPoint(
const DtUUID&);
143 virtual void setWorldAimingPoint(
const DtVector&);
148 virtual DtVector localAimingPoint()
const;
149 virtual DtVector worldAimingPoint()
const;
152 virtual bool createdControlPoint()
const;
159 virtual void setPreviousAltitude(
const double speed);
160 virtual const double previousAltitude()
const;
164 virtual void setFirstWaypoint(
const DtUUID&);
171 virtual void setSecondWaypoint(
const DtUUID&);
177 virtual void setReversePatrol(
bool reverse);
178 virtual bool reversePatrol()
const;
182 virtual void setRoute(
const DtUUID&);
188 virtual void setUseFixedPitch(
bool);
189 virtual bool useFixedPitch()
const;
197 virtual void emptyRouteVertices();
204 virtual void putSelf(std::string& fp,
int indentLevel = 0,
bool writeUnspecified =
false,
208 virtual void resetRouteState();
211 virtual void setMovingToAltitude(
bool movingToAlt);
213 virtual bool movingToAltitude()
const;
216 virtual void setMoveToAltitudeValue(
double altitude);
218 virtual double moveToAltitudeValue()
const;
222 virtual void setTurningToBeginApproachToRoute(
bool);
223 virtual bool turningToBeginApproachToRoute()
const;
228 virtual void setWaitingToSetMovementStatus(
bool);
229 virtual bool waitingToSetMovementStatus()
const;
235 virtual void setInitTime(
const double initTime);
236 virtual DtReal initTime()
const;
243 virtual void setAltitudeSpecified(
const bool isSpecified);
244 virtual const bool isAltitudeSpecified()
const;
double myMaxThrustAcceleration
Moved here from DtFixedWingPilotController (fixWngPltCtl.h)
Definition: fixedWingFlightPSR.h:268
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtRwReal myDistanceSquared
Definition: fixedWingFlightPSR.h:279
DtRwReal myPreviousAltitude
Intended to hold the previous altitude when flying or taxiing so the current altitude can be compared...
Definition: fixedWingFlightPSR.h:317
Definition: fixedWingFlightPSR.h:28
DtRwSimObjectReference myEntityToFollow
Moved here from DtFixedWingFollowEntityController (fixWngFolwCtl.h).
Definition: fixedWingFlightPSR.h:289
Definition: fixedWingFlightPSR.h:29
Definition: fixedWingFlightPSR.h:30
virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) override
Top level to read itself from an input stream. searchPath is passed down to all DtReaderWriter member...
DtLocalVectorIterator * myRouteState
Route state used to get info about the current route we're trying to follow (e.g. which vertex to mov...
Definition: fixedWingFlightPSR.h:335
DtRwBoolean myBanking
Definition: fixedWingFlightPSR.h:277
DtRwBoolean myTurningToBeginApproachToRoute
Definition: fixedWingFlightPSR.h:345
Holds a position of some form. May be an absolute position, or a reference to another object...
Definition: rwPositionReference.h:21
DtRwReal myInitTime
Definition: fixedWingFlightPSR.h:351
DtRwBoolean myWaitingToSetMovementStatus
Definition: fixedWingFlightPSR.h:349
DtRwBoolean myCreatedControlPoint
Definition: fixedWingFlightPSR.h:352
File: lclVecIter.h.
Definition: localVectorIterator.h:25
DtRwReal myLocalAngularVelocity
Definition: fixedWingFlightPSR.h:271
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
DtRwReal mySpeedRatioSquared
Definition: fixedWingFlightPSR.h:272
DtRwVector myLandingDir
Definition: fixedWingFlightPSR.h:283
Definition: readerWriterRegistry.h:39
DtRwBoolean myApproachingVertex
Definition: fixedWingFlightPSR.h:276
Contains the DtUUID class declaration.
DtRwInt myCurrentVertex
Read/write variables to capture route state.
Definition: fixedWingFlightPSR.h:339
DtRwVector myNormalizedBodyVelocity
Definition: fixedWingFlightPSR.h:270
Definition: rwVector.h:23
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: rwSimObjectReference.h:21
DtLocalVertexList myVertices
my copy of the current route
Definition: fixedWingFlightPSR.h:337
DtRwSimObjectReference myObjectToOrbit
If tasked() is true, this is the name of the object we're orbiting.
Definition: fixedWingFlightPSR.h:300
class DtFixedWingFlightPSR:
Definition: fixedWingFlightPSR.h:41
DtRwVector myTakeOffDestination
Definition: fixedWingFlightPSR.h:282
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
std::list< const DtRwVariableBindings * > DtVariableBindingsList
Definition: readerWriterRegistry.h:29
DtRwReal myTimeToEndOrbit
The time to end the current orbit task. Generally -1, which means the task is indefinite, but can be set when waiting at a hold point.
Definition: fixedWingFlightPSR.h:304
DtRwVector myTakeOffDir
Definition: fixedWingFlightPSR.h:281
Description: Readable, Writable int.
Definition: rwInt.h:25
DtRwVector myLoiterCircleCenter
Location of loiter circle center.
Definition: fixedWingFlightPSR.h:296
DtRwBoolean myClockwise
Definition: fixedWingFlightPSR.h:294
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtRwSimObjectReference myRoute
Moved here from DtFixedWingMoveAlongController (fixWngMvAlg.h).
Definition: fixedWingFlightPSR.h:332
DtRwReal myLastDistanceSquared
Definition: fixedWingFlightPSR.h:278
DtRwReal myRadius
Moved here from DtFixedWingDefaultController (fixWngDefCtl.h).
Definition: fixedWingFlightPSR.h:293
DtRwSimObjectReference mySecondWaypoint
Definition: fixedWingFlightPSR.h:324
virtual void putSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
Top level call to write itself to file. If write unspecified is true, will write entries that are uns...
DtRwBoolean myAltitudeSpecified
For the flight-command-controller: indicate whether an altitude has been specified, or the task can complete when the heading is achieved.
Definition: fixedWingFlightPSR.h:358
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtRwSimObjectReference myFirstWaypoint
Moved here from DtFixedWingPatrolBetweenController (fixWngPtlBtwn.h)
Definition: fixedWingFlightPSR.h:323
Definition: fixedWingFlightPSR.h:31
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwBoolean myUseFixedPitch
Definition: fixedWingFlightPSR.h:347
DtRwPositionReference myPositionReference
Moved here from DtFixedWingMoveToController (fixWngMvToCtl.h)
Definition: fixedWingFlightPSR.h:311
DtRwBoolean myMovingToAltitude
Indicates that a move-to-altitude is being processed.
Definition: fixedWingFlightPSR.h:342
DtRwVector myOffsetVector
Definition: fixedWingFlightPSR.h:290
DtRwInt myMovementStatus
Definition: fixedWingFlightPSR.h:312
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
voidpf uLong offset
Definition: ioapi.h:42
class DtLocalVertexList:
Definition: localVertexList.h:20
DtRwBoolean myFinishing
Definition: fixedWingFlightPSR.h:274
DtFixedWingMovementStatus
Delineates the type of movement being performed by the FW entity during move to or move along tasks...
Definition: fixedWingFlightPSR.h:26
DtRwBoolean myReverseFlag
Definition: fixedWingFlightPSR.h:325
static const DtFilename & appPath()
Gets the current working directory. The first time this accessor is called, it determines the current...
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
DtRwReal myMoveToAltitudeValue
Definition: fixedWingFlightPSR.h:343