17 #include <vlutil/vlScopedLock.h>
45 return !(*
this == rhs);
bool myEmergencyLightsOn
Definition: groundVehicleLightingState.h:51
Contains makVrv::DtStateViewCollection class.
bool myLeftIndicatorLightsOn
Definition: groundVehicleLightingState.h:49
The IGI Message. Is easily encoded and decoding using stream operators. It also provides validation d...
Definition: DtMessage.h:30
DT_DLL_VRFGUICORE makVrv::DtMessage & operator>>(makVrv::DtMessage &msg, DtVrlinkSimulatedAerodromeState &state)
Decode a DtVrlinkSimulatedAerodromeState from a DtMessage.
For performance reasons there are two kinds of groundVehicleLighting state. The first kind is the kin...
Definition: groundVehicleLightingState.h:30
DT_DLL_VRFGUICORE bool operator==(const std::vector< makArchives::DtEnvironmentRecord::DtElevationalConfigurationRecord > &lhs, const std::vector< makArchives::DtEnvironmentRecord::DtElevationalConfigurationRecord > &rhs)
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
makVrv::DtStateView< DtVrlinkSimulatedGroundVehicleLightingState > DtVrlinkGroundVehicleLightingStateView
Create a DtStateView templated on DtVrlinkSimulatedGroundVehicleLightingState.
Definition: groundVehicleLightingState.h:62
A DtStateView is a the interface to simulation state information. Users can create DtStateViews for s...
Definition: DtStateView.h:49
A DtStateViewCollection is a collection of DtStateViews of a specific state.
Definition: DtStateViewCollection.h:27
Contains makVrv::DtVrlinkSimulatedEntityState class.
bool myRightIndicatorLightsOn
Definition: groundVehicleLightingState.h:50
A DtSimState is the base class for all state objects. Derived instances of DtSimState will be created...
Definition: DtSimState.h:19
bool operator!=(const DtVrlinkSimulatedGroundVehicleLightingState &rhs) const
Definition: groundVehicleLightingState.h:43
DT_DLL_VRFGUICORE makVrv::DtMessage & operator<<(makVrv::DtMessage &msg, const DtVrlinkSimulatedAerodromeState &state)
Encode a DtVrlinkSimulatedAerodromeState into a DtMessage.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
State view collection for groundVehicleLighting data.
Definition: groundVehicleLightingState.h:65
DtGroundVehicleLightingStateViewCollection(makVrv::DtDe &de)
Definition: groundVehicleLightingState.h:68