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jammingModeRequestor.h
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1 /******************************************************************************
2 ** Copyright (c) 2017 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
7 
8 #pragma once
9 
11 
12 class DtVrfObjectMessage;
13 
14 namespace makVrf
15 {
21  {
22  public:
25 
27  virtual ~DtJammingModeRequestor();
28 
30  static DtJammingModeRequestor& instance(makVrv::DtDe& de);
31 
34  static void registerInstance(makVrv::DtDe& de, DtJammingModeRequestor* object);
35 
37  virtual void requestModes(const DtUUID& entity);
38 
39  protected:
42  virtual void processJammingModes(const DtVrfObjectMessage* msg);
43  };
44 }
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Requests jamming modes from back-end for given entities and caches the data. The data should be updat...
Definition: jammingModeRequestor.h:20
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
The class that is the interface between the GUI and the back-end.
Definition: emitterModesRequestor.h:37
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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