19 #include <luabind/luabind.hpp>
29 typedef std::list<DtLocation3D>
Points;
38 virtual luabind::object
getObject(lua_State* L,
int& index, std::string& message) = 0;
41 virtual luabind::object
getDebugObject(lua_State* L) {
return luabind::newtable(L); };
44 virtual void cancel(lua_State* L) {};
77 virtual void taskComplete() = 0;
86 bool myStarted =
false;
96 static boost::shared_ptr<DtLuaNavRandomPointJob> Make(
100 double minDistanceFromStart,
101 double maxDistanceFromStart,
104 int numberOfPoints = 1,
105 double minDistanceBetweenPoints = 0.0,
107 bool isStrict =
true,
108 bool tightlyPack =
false,
109 bool needLos =
false,
110 bool groundClamp =
false,
121 virtual luabind::object
getObject(lua_State* L,
int& index, std::string& message);
128 virtual void cancel(lua_State* L);
140 virtual void start();
147 virtual bool beginPointGeneration();
162 double minDistanceFromStart,
163 double maxDistanceFromStart,
166 int numberOfPoints = 1,
167 double minDistanceBetweenPoints = 0.0,
169 bool isStrict =
true,
170 bool tightlyPack =
false,
171 bool needLos =
false,
172 bool groundClamp =
false,
202 static boost::shared_ptr<DtLuaNavPointOfInterestJob> Make(
216 virtual luabind::object
getObject(lua_State* L,
int& index, std::string& message);
228 virtual void start();
254 static boost::shared_ptr<DtLuaNavCoverPointJob> Make(
260 double distanceFromThreat,
262 unsigned numberOfPoints,
263 unsigned int queryQueuePriority);
272 virtual luabind::object
getObject(lua_State* L,
int& index, std::string& message);
284 virtual void start();
301 double distanceFromThreat,
303 unsigned numberOfPoints,
304 unsigned int queryQueuePriority);
326 bool useAbstractGraphs,
327 const DtLocation3D& avoidLocation,
double avoidanceRadius,
337 virtual luabind::object
getObject(lua_State* L,
int& index, std::string& message);
352 virtual void start();
367 bool useAbstractGraphs,
368 const DtLocation3D& avoidLocation,
double avoidanceRadius,
389 virtual void addJob(boost::shared_ptr<DtLuaNavJob> job);
391 std::list<boost::shared_ptr<DtLuaNavJob> >
myJobs;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
bool myGenerated
Definition: luaNavJob.h:378
const DtString DtLuaNavCoverPointJobType
Definition: asciiSerializable.h:24
const char DtMovementModeFree[]
Definition: movementModes.h:11
Points myDebugPoints
Definition: luaNavJob.h:380
int myNavTag
Definition: luaNavJob.h:245
Severity
Definition: algorithmManager.h:29
virtual void addJob(boost::shared_ptr< DtLuaNavJob > job)
Lua object class which represents a feature navigation task.
Definition: luaNavJob.h:199
double myMinDistanceBetweenPoints
Definition: luaNavJob.h:179
bool myRanOnce
Definition: luaNavJob.h:189
DtLocation3D myThreatPoint
Definition: luaNavJob.h:309
std::list< DtLocation3D > Points
Definition: luaNavJob.h:29
Lua object class which finds a path to the specified location.
Definition: luaNavJob.h:319
This is the DtVrfObjectNavInterface subclass for objects which are actively querying the navigation s...
Definition: activeBotNavInterface.h:27
virtual void run(const DtAlgorithmManager &mgr=DtAlgorithmManager())=0
unsigned myQueryQueuePriority
Definition: luaNavJob.h:312
Lua object class which represents a feature navigation task.
Definition: luaNavJob.h:26
bool myIsStrict
Definition: luaNavJob.h:181
virtual luabind::object getObject(lua_State *L, int &index, std::string &message)=0
Retrieve value.
Points myPathPoints
Definition: luaNavJob.h:372
Definition: asciiSerializable.h:38
Interface for getting asynchronously computed data into Lua.
Definition: luaAsyncJob.h:29
virtual bool deserialize(const DtString &)=0
This function should take the string that was serialized via serialize() and fill this object with th...
unsigned myNumberOfPoints
Definition: luaNavJob.h:311
int myNumberOfPoints
Definition: luaNavJob.h:176
virtual DtString objectType() const
Should return the string name of this object. The object name should not be part of the serialization...
Definition: luaNavJob.h:137
boost::shared_ptr< DtCoverPointFinder > myPendingCoverPointFinder
Definition: luaNavJob.h:315
Contains the DtUUID class declaration.
std::list< boost::shared_ptr< DtLuaNavJob > > myJobs
Definition: luaNavJob.h:391
virtual void taskComplete()=0
Called by task object whenever it is done.
virtual DtString serialize()=0
The following characters are reserved and cannot be used in serialization: '|', ':'.
double myAvoidanceRadius
Definition: luaNavJob.h:375
double myThreatRadius
Definition: luaNavJob.h:306
virtual void cancel(lua_State *L)
Cancels the job. By default this is a no-op, we let the job finish on its own.
Definition: luaNavJob.h:44
virtual DtString objectType() const
Should return the string name of this object. The object name should not be part of the serialization...
Definition: luaNavJob.h:349
DtLocation3D myStartPoint
Definition: luaNavJob.h:81
std::list< DtLocation3D > Points
Definition: luaTerrainReasoningJob.h:290
Points myBoundingArea
Definition: luaNavJob.h:83
std::set< DtCoverPoint > myResultPoints
Definition: luaNavJob.h:310
DtLocation3D myEndPoint
Definition: luaNavJob.h:371
const DtSimObject * myParentObject
Definition: luaNavJob.h:188
Definition: asyncJobServer.h:37
bool myGenerated
Definition: luaNavJob.h:190
DtLocation3D myAvoidLocation
Definition: luaNavJob.h:374
Lua object class for finding random points within a nav area.
Definition: luaNavJob.h:93
double myMinDistanceFromStart
Definition: luaNavJob.h:177
bool myNoNavArea
Definition: luaNavJob.h:192
bool myGenerated
Definition: luaNavJob.h:247
bool myGenerated
Definition: luaNavJob.h:313
bool myUseAbstractGraphs
Definition: luaNavJob.h:373
DtLocation3D myResultPoint
Definition: luaNavJob.h:246
DtLocalVertexList myBoundary
Definition: luaNavJob.h:194
#define DT_DLL_vrfLua
This file is used to determine how to build.
Definition: vrfLuaDefines.h:25
Lua object class which finds a cover point from the specified location.
Definition: luaNavJob.h:251
const DtString DtLuaNavRandomPointJobType
Definition: asciiSerializable.h:23
double myMaxDistanceFromStart
Definition: luaNavJob.h:178
std::string myMessage
Definition: luaNavJob.h:85
DtLocation3D myAccessPoint
Definition: luaNavJob.h:82
boost::shared_ptr< DtNavAreaQuery > Ptr
Definition: navArea.h:60
virtual luabind::object getObject(lua_State *L, int &index, std::string &message)=0
Retrieve current value.
DtLocalVertexList myLeftOfLineVertices
Definition: luaNavJob.h:195
double myRange
Definition: luaNavJob.h:308
Points myResultPoints
Definition: luaNavJob.h:186
virtual DtString objectType() const =0
Should return the string name of this object. The object name should not be part of the serialization...
bool myTightlyPack
Definition: luaNavJob.h:182
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
double myDistanceFromThreat
Definition: luaNavJob.h:307
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:88
double myPathCost
Definition: luaNavJob.h:377
bool myNeedLos
Definition: luaNavJob.h:183
bool myGroundClamp
Definition: luaNavJob.h:184
virtual luabind::object getDebugObject(lua_State *L)
Retrieve debug data, if available. Default behavior is an empty table.
Definition: luaNavJob.h:41
Points myLeftOfLine
Definition: luaNavJob.h:185
DtString myNavigationProfile
Definition: luaNavJob.h:80
virtual DtString objectType() const
Should return the string name of this object. The object name should not be part of the serialization...
Definition: luaNavJob.h:281
class DtLocalVertexList:
Definition: localVertexList.h:20
DtNavAreaQuery::Ptr myQuery
Definition: luaNavJob.h:88
Definition: luaNavJob.h:383
Points myDebugPoints
Definition: luaNavJob.h:187
virtual DtString objectType() const
Should return the string name of this object. The object name should not be part of the serialization...
Definition: luaNavJob.h:225
bool myDataAvailable
Definition: luaNavJob.h:191
Used to find the best cover point(s) to take cover from attacker at a specified location. If myBestCoverPoint is not DtVector::zero(), it will be the cover point to use.
Definition: coverPointFinder.h:36
DtVector myLocalAccessPoint
Definition: luaNavJob.h:193
DtActiveBotNavInterface * myNavIf
Definition: luaNavJob.h:376
General interface which can be passed into an algorithm to control its behavior.
Definition: algorithmManager.h:24
A location3D is a point in space, i.e. a geocentric coordinate.
Definition: scriptGeometry.h:22
DtString myPlacementRestriction
Definition: luaNavJob.h:180