15 #include "vlutil/vlFilename.h"
16 #include <tbb/spin_rw_mutex.h>
103 static void autoReorganizeCallback(
DtSimMessage* msg,
void* usr);
105 virtual bool wouldBeRecursiveAttach(
const DtUUID&
object,
const DtUUID& embarkingOn)
const;
106 virtual DtUUID nextFrameEmbarkedOn(
const DtUUID&
object)
const;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
virtual void setScenarioImportData(const DtImportScenarioData &d)=0
bool myAutoReorganizeFlag
Definition: scenarioService.h:122
std::set< DtUUID > myObjectsWithTaskVisualizations
Definition: scenarioService.h:118
virtual bool hasPermissionToDisplayTaskVisualizations(const DtUUID &uuid)=0
Called by an entity's task manager to determine if it has permission to display task visualizations...
virtual void advanceFrame()=0
Code for making sure that embarkation would not be recursive this frame.
virtual void setActivities(const DtRwActivities &r)=0
std::map< DtUUID, DtUUID > NextFrameEmbarkedOn
Definition: scenarioService.h:132
virtual void setUseDrawControlForTaskVisualizations(bool)=0
Publish task visualizations as VRV draw control objects rather than their standard, VR-Forces specific format.
DtRwActivities myActivities
Definition: scenarioService.h:112
virtual void clearScenarioImportData()=0
virtual const std::vector< DtFilename > & searchPaths() const =0
virtual const DtFilename & scenarioFilename() const =0
This class handles all operations involving scenarios.
Definition: scenarioService.h:22
virtual bool useDrawControlForTaskVisualizations() const =0
Called by an entity's task manager to determine if it has permission to display task visualizations...
unsigned myMaxObjectsWithTaskVisualizations
Definition: scenarioService.h:120
DtFilename myScenarioFilename
Definition: scenarioService.h:111
Definition: assembliesReaderWriter.h:31
Structure that is used during scenario import to determine what to do with the import data...
Definition: loadScenarioData.h:21
Service interface for checking and altering scenario wide properties.
Definition: scenarioServiceInterface.h:29
virtual void stopCurrentTaskVisualizations(const DtUUID &uuid)=0
Called by an entity's task manager to determine if it has permission to display task visualizations...
virtual void setSearchPaths(const std::vector< DtFilename > &)=0
Search paths used to load information in this scenario.
virtual void setTaskVisualizationPublicationMode(DtTaskVisualizationPublicationMode mode)=0
Called by an entity's task manager to determine if it has permission to display task visualizations...
DtSubordinateFunctionTable mySubordinateFunctionTable
Definition: scenarioService.h:129
virtual void setRollUpRules(const DtAssembliesReaderWriter::RwRootNode &)=0
Sets the roll up rules to be used when organizing state and parameter data.
virtual const DtImportScenarioData & scenarioImportData()=0
virtual DtSubordinateFunctionTable & subordinateFunctionTable()=0
returns a map of string key-value pairs representing subordinateFunction handles and role name text ...
tbb::spin_rw_mutex myEmbarkingMutex
Definition: scenarioService.h:131
NextFrameEmbarkedOn myNextFrameEmbarkedOn
Definition: scenarioService.h:133
virtual void setLoadingScenario(bool b)=0
bool myLoadingScenario
Definition: scenarioService.h:125
virtual const DtAssembliesReaderWriter::RwRootNode & rollUpRules() const =0
Roll up rules.
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtScenarioServiceInterface & operator=(const DtScenarioServiceInterface &)
Not implemented.
virtual bool setNextFrameEmbarkedOn(const DtUUID &object, const DtUUID &embarkingOn)=0
Return true if this object can be embarked on the other object next frame.
File: simMsg.h.
Definition: simMessage.h:35
tbb::spin_rw_mutex myObjectsWithTaskVisualizationsMutex
Definition: scenarioService.h:119
virtual bool importingScenario() const =0
virtual DtTaskVisualizationPublicationMode taskVisualizationPublicationMode() const =0
Called by an entity's task manager to determine if it has permission to display task visualizations...
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
bool myImportingScenario
Definition: scenarioService.h:126
virtual const DtRwActivities & activities() const =0
bool myWarnedAboutTaskVisLimit
Definition: scenarioService.h:121
DtTaskVisualizationPublicationMode myTaskVisualizationPublicationMode
Definition: scenarioService.h:115
virtual bool autoReorganizeEnabled() const =0
Returns true if auto-reorganization is enabled, false if not.
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
virtual void disableAutoReorganization()=0
virtual void setScenarioFilename(const DtFilename &)=0
virtual void enableAutoReorganization()=0
Enables/disables auto reorganization of pseudo-aggregates.
vrlink
Definition: subordinateFunctionTable.h:20
DtImportScenarioData myScenarioImportData
Definition: scenarioService.h:124
const char int mode
Definition: ioapi.h:38
virtual void setMaxObjectsWithTaskVisualizations(unsigned max)=0
Maximum number of objects with enabled task visualizations.
DtReaderWriter::SearchPaths mySearchPaths
Definition: scenarioService.h:128
bool myUseDrawControlForTaskVisualizations
Definition: scenarioService.h:117
virtual unsigned maxObjectsWithTaskVisualizations() const =0
Called by an entity's task manager to determine if it has permission to display task visualizations...
A DtRwActivities list will contain a list of activities (key/value pair) by entity type that will sup...
Definition: rwActivities.h:20
DtSimulationServices * mySimulationServices
Definition: scenarioService.h:109
virtual bool loadingScenario() const =0
DtAssembliesReaderWriter::RwRootNode myRollUpRules
Definition: scenarioService.h:113
DtTaskVisualizationPublicationMode
Defines how task visualizations will be published.
Definition: scenarioServiceInterface.h:21