40 virtual void addSetToRegister(
const DtString&, SetControllerCallbackFcn);
41 virtual void removeSetToRegister(
const DtString&);
46 static void setSystemEnabledCallback(
DtSimMessage *msg,
void* usrData);
53 void removeSetDataCallbacks();
59 virtual void addSetDataCallbacks();
63 static void setNotifyLevelCallback(
DtSimMessage* msg,
void* usr);
66 static void setMarkingTextCallback(
DtSimMessage* msg,
void* usr);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
Definition: simRadio.h:30
virtual void setRadio(DtSimRadio *radio)
virtual void enable() override
Enables the component and resends capable tasks and sets.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual void disable()
Is this component enabled or not. If enabled, component's tick function will be called, otherwise it will not. Default is true (enabled).
virtual bool init() override
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
This class will define a basic set controller that will allow for adding sets of that can be register...
Definition: setController.h:21
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
std::map< DtString, SetControllerCallbackFcn > RegisteredSets
Definition: setController.h:84
RegisteredSets myRegisteredSets
Those sets that can be registered.
Definition: setController.h:86
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
RegisteredSets myRegisterSets
Definition: setController.h:85
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86