39 operator const DtSimObject* ()
const {
return mySimObject.get(); };
40 const DtUUID& uuid()
const;
50 bool operator < (
const DtUUID& rhs )
const;
58 bool isDeleted()
const;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Contains the DtUUID class declaration.
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
DT_DLL_terrainCS bool operator==(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
std::shared_ptr< const DtSimObject > mySimObject
Definition: simObjectReference.h:69
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
bool operator>(const DtObjectType &lhs, const DtSimulationModelSetLoader::EntityData &rhs)
Definition: simulationModelSetLoader.h:1393
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
This class is the central access point for all current-frame state of all objects in the simulation i...
Definition: simObjectManager.h:42
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:88