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simulationObjectEditorSaveHandler.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 #pragma once
9 
12 
13 class QFileDialog;
14 
16 {
17  Q_OBJECT
18 public:
19 
22 
25 
26 protected:
27  virtual QString createFilterList();
28  virtual void initFileDialog(QFileDialog* fd);
29 
30  virtual bool completeOpen();
31 
32 public:
36 };
37 
virtual void initFileDialog(QFileDialog *fd)
static void registerInstance(makVrv::DtDe &, DtSimulationObjectEditorOpenHandler *)
static DtSimulationObjectEditorOpenHandler & instance(makVrv::DtDe &)
Static creator.
Definition: simulationObjectEditorOpenHandler.h:23
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Definition: simulationObjectEditorSaveHandler.h:15
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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