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simulationObjectEditorSystemsHandler.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
13 
14 #include <QList>
15 #include <QStringList>
16 
17 class DtFilename;
18 class DtObjectType;
21 class DtModelSetEntry;
22 
24 {
25 public:
26 
29 
32 
36  virtual bool replaceSystems(const QStringList& systems);
37 
41  virtual bool replaceSystem(const DtFilename&);
42 
44  virtual void sharedSystems(const DtFilename& systemFile, std::vector<DtModelSetEntry*>& systems);
45 
48  virtual void replaceSystem(DtModelSetEntry* entry, const DtFilename& system);
49 
50  static QString absolutePathFromWorkingDirectory(const DtFilename& dirFile);
51 
52  virtual void deleteSystems(const QStringList& systems);
53 
55  virtual bool deleteSystem(const DtFilename&);
56  virtual void deleteSystem(DtModelSetEntry*, const DtFilename& system);
57 
59  virtual void addSystems(const QStringList&);
60 
66  virtual void processCommand(const QString& command, const QStringList& systemFiles);
67 
68 protected:
71 
72  virtual bool warnUser(const QStringList& systems);
73 
74 public:
77  static void registerInstance(makVrv::DtDe&, DtSimulationObjectEditorSystemsHandler*);
78 
79 protected:
81 };
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Definition: simulationObjectEditorSystemsHandler.h:23
makVrv::DtDe & myDe
Definition: simulationObjectEditorSystemsHandler.h:80
ReaderWriter object that maintains a list of reader-writer variable bindings. It keeps a list of name...
Definition: rwVariableBindings.h:27
Definition: modelSetEntry.h:34
Contains makVrv::DtVirtualBaseClass class.
Descriptor for a DtComponentSystem. Specified a system being added to an entity. This does not actual...
Definition: componentSystemDescriptor.h:23
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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