37 virtual const char*
type()
const;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
Parameters for the DtWarheadDetonationActuator. Determines under what circumstances the warhead will ...
Definition: spawnObjectWarheadActuatorDescriptor.h:17
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual bool init()
Overridden to cache a pointer to the entity's radio in this class.
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
const DtSpawnObjectWarheadActuatorDescriptor * myDescriptor
Definition: spawnObjectWarheadActuator.h:58
This actuator acts similarly to the DtWarheadDetonationActuator, except that is spawns another object...
Definition: spawnObjectWarheadActuator.h:21
virtual void sendDetonation(const DtSimObject *impactedEntity, const DtVector &detonLocation)
Creates, fills out, and sends a DtDetonation interaction as a result of an entity collision...
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:88
DtWarheadDetonationActuator is an actuator that simulates the detonation for any type of warhead that...
Definition: warheadDetonationActuator.h:53
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86