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surfaceEntitySetController.h
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1 /*******************************************************************************
2 ** Copyright (c) 1999 MaK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 
13 #pragma once
15 #include "vrfobjcore/simRadio.h"
17 
18 class DtSimMessage;
19 
29 {
30 
31 public:
32 
36  DtLocalObject* owner,
37  DtSimulationServices* simManager,
38  DtComponentDescriptor* desc = 0,
39  DtReaderWriterRegistry* parentRegistry = 0);
40 
43 
46  virtual const char* type() const;
47 
48  static void setRestoreCallback(DtSimMessage * msg, void * usrData);
49 
51  static void setSurfaceVesselLightingCallback(DtSimMessage* msg, void* usrData);
52  virtual void processSetSurfaceVesselLighting(DtSimMessage* msg);
53 
57  static DtSimComponent * creator(const DtString& name,
58  DtLocalObject* owner,
59  DtSimulationServices* simManager,
60  DtComponentDescriptor* desc = 0,
61  DtReaderWriterRegistry* parentRegistry = 0);
62 
63 protected:
67 
70 
74 
75 protected:
77  virtual void processSetRestore(DtSimMessage* msg) override;
78 
80  virtual void initializeSetsToRegister() override;
81 
84 };
85 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
Contains the DtLocalEntitySetController class declaration.
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
static void setRestoreCallback(DtSimMessage *msg, void *usrData)
File: simMsg.h.
Definition: simMessage.h:35
virtual void processSetRestore(DtSimMessage *msg)
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
Member to allow for access to platform specific data.
Definition: surfaceEntitySetController.h:83
DtSurfaceEntitySetController handles DtSetDataRequest messages for individual lifeform entities...
Definition: surfaceEntitySetController.h:28
const DtLocalEntitySetController & operator=(const DtLocalEntitySetController &orig)
assignment operator
virtual void initializeSetsToRegister()
Sets up the myRegisterSets map with sets to register for this controller.
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
DtLocalEntitySetController is a controller that handles all DtSetDataRequest messages for an entity a...
Definition: localEntitySetController.h:26

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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