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switchNodesStatesWidget.h
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1 /*********************************************************************
2 ** Copyright (c) 2018 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 #pragma once
6 
11 
12 #include <QtWidgets/QDialog>
13 
14 namespace makVrv
15 {
16  class DtDe;
17 }
18 
19 class QTreeWidget;
20 class QVBoxLayout;
21 class QTreeWidgetItem;
22 class QPushButton;
23 
26 {
27  Q_OBJECT
28 
29 public:
32 
33  virtual ~DtSwitchNodesStatesWidget();
34 
35  virtual void activateSwitchNodeState(int);
36 
37 protected:
38  virtual void slot_facadesCreated(const DtDisplayDefinitionWidget::Facades&);
39  virtual void changeModelState(QComboBox*, int index);
40 
41 protected slots:
42  virtual void modelStateChanged(QTreeWidgetItem*, int);
43  virtual void changeModelState(int);
44 
45 public:
47  QVBoxLayout* myMainLayout;
50 
51 protected:
56 };
57 
60 {
61 public:
64 
67 
70 
72  static void registerInstance(makVrv::DtDe&, DtSwitchNodesStatesWidgetCreator*);
73 
75  virtual DtSwitchNodesStatesWidget* create(QWidget* parent);
76 
77 protected:
79 };
This class will allow the user to select various switch node and articulated parts effects for entiti...
Definition: switchNodesStatesWidget.h:25
makVrv::DtDe & myDe
Definition: switchNodesStatesWidget.h:52
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Creator for the canvas.
Definition: switchNodesStatesWidget.h:59
QVBoxLayout * myMainLayout
Definition: switchNodesStatesWidget.h:47
QTreeWidget * mySwitchNodeStates
Definition: switchNodesStatesWidget.h:46
DtDisplayDefinitionWidget::Facades myFacades
Definition: switchNodesStatesWidget.h:55
makVrv::DtSignalConnectionManager myConnections
Definition: switchNodesStatesWidget.h:53
QPushButton * myCloseButton
Definition: switchNodesStatesWidget.h:49
Contains makVrv::DtVirtualBaseClass class.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
bool myAddingStates
Definition: switchNodesStatesWidget.h:54
std::vector< makVrf::DtVrfObjectFacadeInterface * > Facades
Definition: displayDefinitionWidget.h:183
makVrv::DtDe & myDe
Definition: switchNodesStatesWidget.h:78
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
QLabel * myLabel
Definition: switchNodesStatesWidget.h:48
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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