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vrfAirTurbulenceManipulationHandler.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
11 
12 #pragma once
13 
14 
15 namespace makVrf
16 {
20  {
21 
22  public:
23 
26 
27 
28  virtual HandlerType type() const { return AirTurbulence; };
29 
30  void setTurbulenceLevel(int turbulenceLevel);
31  protected:
33  virtual bool createVrfObject(DtVrfObjectFacadeInterface*);
34  virtual void postCreateInitialize(DtVrfObjectFacadeInterface*);
35 
36  virtual DtVrfObjectFacadeInterface* createLocalRepresentation(DtVrlinkSimulatedBaseStateView* editStateView,
37  makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView* principalStateView);
38 
39  virtual DtVrfObjectFacadeInterface* createLocalRepresentation(DtVrlinkSimulatedBaseStateView* editStateView);
40 
41  protected:
43  };
44 
47 }
The Master Scenario Settings Dialog.
Definition: vrfShapeManipulationHandler.h:31
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Definition: vrfObjectFacadeInterface.h:54
HandlerType
The type of handler this is.
Definition: vrfObjectManipulationHandlerBaseClass.h:52
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
int myTurbulenceLevel
Definition: vrfAirTurbulenceManipulationHandler.h:42
DtVrfObjectManipulationHandlerCreator< DtVrfAirTurbulenceManipulationHandler > DtVrfAirTurbulenceManipulationHandlerCreator
Definition: vrfAirTurbulenceManipulationHandler.h:46
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
The handler for creating weather objects.
Definition: vrfAirTurbulenceManipulationHandler.h:19
Definition: vrfObjectManipulationHandlerBaseClass.h:847
virtual HandlerType type() const
The type of handler. Used to see if two handler are equivalent.
Definition: vrfAirTurbulenceManipulationHandler.h:28
Definition: vrfObjectManipulationHandlerBaseClass.h:68

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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