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vrfAppearanceManager.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
10 
11 namespace makVrv
12 {
13  class DtDe;
14 }
15 
16 namespace makVrf
17 {
18  class DtAppearanceManager;
19 
22  {
23  public:
25  virtual ~DtVrfAppearanceManager();
26 
28  static DtVrfAppearanceManager& instance(makVrv::DtDe& de);
29 
30  static void init(makVrv::DtDe&);
31 
32  public:
33 
35  {
36  return myAppearanceManager;
37  }
38 
39  protected:
42  };
43 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
const DtAppearanceManager * appearanceManager() const
Definition: vrfAppearanceManager.h:34
makVrv::DtDe & myDe
Definition: vrfAppearanceManager.h:40
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Definition: appearanceManager.h:18
Contains makVrv::DtVirtualBaseClass class.
The manager for appearances.
Definition: vrfAppearanceManager.h:21
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
DtAppearanceManager * myAppearanceManager
Definition: vrfAppearanceManager.h:41

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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