40 static void createObjectsCallback(
void*);
41 virtual void processCreateObjects();
44 virtual void createOrbitingEntity(
const TleParsedItem& tleItem);
DtSimulationServices * mySimulationServices
Definition: vrfTleScenarioDescriptionImporterExporter.h:47
This class is the interface for a scenario description importer/exporter. Subclasses will implement t...
Definition: scenarioDescriptionImporterExporter.h:27
Imports TLE (two line elements) to create orbiting objects.
Definition: tleScenarioDescriptionImporterExporter.h:16
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Definition: msdlHierarchyPropertyMappings.h:56
virtual bool importFromSimulation(DtSimulationServices *, const std::map< std::string, std::string > &exportData, const DtMsdlHierarchyPropertyMappings &)
Imports from the simulation into internal structures. DtSimulationServices is not defined at this lev...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:95
Definition: vrfTleScenarioDescriptionImporterExporter.h:15
Definition: tleParser.h:12
virtual DtScenarioDescriptionImporterExporter * clone()
Clone to create a new copy of the object. Will be used as a "clean" version for import.
virtual bool complete() const
Return true if import is complete. Default is true.
virtual bool importIntoSimulation(DtSimulationServices *)
Imports into the simulation. DtSimulationServices is not defined at this level, so subclasses at vrfo...