12 class DtOverlayPolygonModelAgent;
34 virtual void setSolid(
bool);
40 virtual void setFillPattern(
const std::vector<unsigned int>&);
43 virtual void updateColors();
50 virtual void setGroup(
int );
54 void createPolygonModelAgent();
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
Contains Dt2DAreaFacade class. Facade interface for constructing 2D area objects. ...
Definition: 2DAreaFacade.h:20
Contains DtAreaFacadeBase class. Facade base for constructing area objects.
Definition: areaFacadeBase.h:29
makVrv::DtOverlayPolygonModelAgent * myPolygonArea
Definition: 2DAreaFacade.h:57
FillStyle
Definition: DtTacticalGraphicUtilities.h:82
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:33
DtModelSetId
Definition: DtModelSetEnums.h:19