14 #include <vl/globalObjectDesignatorList.h>
15 #include <vl/environmentalRecord.h>
16 #include <vl/packets/envProcP.h>
17 #include <vlpi/disEnums.h>
58 virtual void setColor(
int r,
int g,
int b,
int a);
59 virtual void getColor(
int& r,
int& g,
int& b,
int& a)
const;
62 virtual void setFillPattern(
int pattern);
63 virtual int fillPattern()
const;
66 virtual void setFlashing(
bool yesNo);
67 virtual bool flashing()
const;
69 virtual bool setNumberOfApplicationIds(
int newNumberOfAppIds);
70 virtual int numberOfApplicationIds()
const;
72 virtual bool setApplicationId(
int index,
78 virtual bool setNumberOfVertices(
unsigned int newNumberOfVertices);
79 virtual unsigned int numberOfVertices()
const;
81 virtual bool setVertex(
unsigned int index,
const DtVector32& loc);
82 virtual bool getVertex(
unsigned int index, DtVector32& loc);
84 virtual bool setNumberOfParentOverlays(
int newNumberOfParentOverlays);
85 virtual int numberOfParentOverlays()
const;
87 virtual bool setParentOverlay(
int index,
90 virtual bool getParentOverlay(
int index,
DtString& name)
const;
93 virtual void setWindowName(
const DtString& name);
94 virtual const DtString& windowName()
const;
97 virtual void setUserData(
const char* data,
int length);
98 virtual const char* userData(
int* length = 0)
const;
101 virtual bool createNetworkRepresentation();
108 virtual void setFromNet(
const DtNetEnvironmentalRecord& buffer,
int protocolVersion);
111 virtual int netRepSize()
const;
115 virtual bool resizeNetRep(
int newSize);
117 virtual int verticesNetSize()
const;
122 virtual void* pointerToVertices()
const;
123 virtual void* pointerToApplicationIds()
const;
124 virtual void* pointerToParentOverlays()
const;
125 virtual void* pointerToWindowName()
const;
126 virtual void* pointerToUserData()
const;
DtNetU8 myWindowNameSize
Definition: 2dGraphicalObjectStateRecord.h:29
Definition: 2dGraphicalObjectStateRecord.h:20
DtNetInt32 myFillPattern
Definition: 2dGraphicalObjectStateRecord.h:23
DtNetU8 myPadding
Definition: 2dGraphicalObjectStateRecord.h:30
char * myUserData
Definition: 2dGraphicalObjectStateRecord.h:140
int myUserDataLength
Definition: 2dGraphicalObjectStateRecord.h:141
DtStringList myParentOverlays
Definition: 2dGraphicalObjectStateRecord.h:138
int myColorB
Definition: 2dGraphicalObjectStateRecord.h:132
DtNetU16 myUserDataSize
Definition: 2dGraphicalObjectStateRecord.h:28
DtNetU8 myNumberOfVertices
Definition: 2dGraphicalObjectStateRecord.h:26
int myColorA
Definition: 2dGraphicalObjectStateRecord.h:133
int myFillPattern
Definition: 2dGraphicalObjectStateRecord.h:134
DtNetBoolean myFlashing
Definition: 2dGraphicalObjectStateRecord.h:24
DtNetU8 myNumberOfApplicationIds
Definition: 2dGraphicalObjectStateRecord.h:25
Definition: stringList.h:15
DtGlobalObjectDesignatorList myApplicationIds
Definition: 2dGraphicalObjectStateRecord.h:137
Contains the DtStringList class declaration.
DtNetU8 myNumberOfParentOverlays
Definition: 2dGraphicalObjectStateRecord.h:27
int myColorR
Definition: 2dGraphicalObjectStateRecord.h:130
DT_DLL_VRVCORE double length(const makVrv::DtCoordinateSystem &, const std::vector< DtVector > &vertices)
Returns the total distance of a segmented line defined by the provided vector of vertices. Coordinates are in local database coordinates. The coordinate system is used to convert between the local database coordinates and geocentric. All distance is in 2D – the Z value is ignored.
int myNetRepSize
Definition: 2dGraphicalObjectStateRecord.h:143
Dt2DGraphicalObjectStateRecord implements the 2d graphical object state record for the remote graphic...
Definition: 2dGraphicalObjectStateRecord.h:36
int myColorG
Definition: 2dGraphicalObjectStateRecord.h:131
DtString myWindowName
Definition: 2dGraphicalObjectStateRecord.h:139
#define DT_DLL_vrfExtObjects
Definition: dllExport.h:23
DtNetU8 myColor[4]
Definition: 2dGraphicalObjectStateRecord.h:22
std::vector< DtVector32 > myVertices
Definition: 2dGraphicalObjectStateRecord.h:136
bool myFlashing
Definition: 2dGraphicalObjectStateRecord.h:135