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DistributedSimulationDriver3B.h
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1 /******************************************************************************
2 ** Copyright (c) 2011 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrvCore/DtDriver.h>
12 
13 using namespace makVrv;
14 
15 class DtExerciseConn;
16 class DtDetonationPdu;
17 
18 namespace makVrv
19 {
20 namespace tutorialDistributedSimulation3B
21 {
22 
24 
25 typedef DtDetonationPdu DtDetonationInteraction;
26 
28 {
29 public:
30 
32  DistributedSimulationDriver(DtAgentManager& agentManager, const std::string& instanceName);
33 
35  virtual ~DistributedSimulationDriver();
36 
38  virtual const std::string& className() const;
39 
40 protected:
41 
44  virtual bool onStart();
45 
47  virtual bool onStop();
48 
50  virtual bool onTick();
51 
52 protected:
53 
54  void processInteraction(const DtDetonationInteraction& inter);
55 
56 protected:
57 
59 };
60 
61 }
62 }
Definition: DistributedSimulationConnection3B.h:24
The DtDriver is an abstract class. Developers derive from this to create logic that &quot;directs&quot; things ...
Definition: DtDriver.h:31
DtDetonationPdu DtDetonationInteraction
Definition: DistributedSimulationDriver3A.h:14
The DtAgentManager manages the distributed scene object framework. This includes the objects and upda...
Definition: DtAgentManager.h:38
Contains makVrv:DtDriver class.
Definition: DistributedSimulationDriver3B.h:27
DtDetonationPdu DtDetonationInteraction
Definition: DistributedSimulationDriver3B.h:23
DistributedSimulationConnection * mySimulation
Definition: DistributedSimulationDriver3B.h:58

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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